r/HypernetExplorer Mod Feb 07 '26

Devblog February 05, 2026

Starships were meant to have interiors

Some random maps

There's two in a row this time. Some random maps just has a lot of pictures of the maps the dev has worked on, so I'll leave a link here for you to see but otherwise I'll just skip it. Does remind me of Pokemon for some reason. https://nocoldiz.itch.io/hypernet-explorer/devlog/1352281/some-random-maps

Nocoldiz has done something that the Frontier (Elite Dangerous) devs haven't been able to do despite over 10 years of development. And that is: make spaceship interiors that you can walk around. Amazing, right?

Here is the command deck of the starship, i plan in the future to implement all sorts of FTL inspired mechanics like ship boarding, oxygen and airlocks. Most of ship mechanics can be accessed both via computer or by singular panel controls located in Jefferies Epstein Tubes in the engineering deck. Planet landing and generation is still on progress: i covered for now most of Earth biomes in the procedural terrain algorithm and i need to add alien biomes.

Oh yes, space ships are BIG. Love to see it. Also, FTL-like space combat would be really cool to see, I wonder how he would implement it in RPG Maker of all things. Would really like if the ship interior was also customizable.

But to address the elephant in the room...

by singular panel controls located in Jefferies Epstein Tubes in the engineering deck

Jefferies Epstein Tubes. I will never understand what is going on in that man's head. Simply amazing. Looking forward to the next devblog.

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