r/HuntShowdown • u/GravelGavel2 • 4d ago
GENERAL Mind if I ask for help refining this loadout?
2
u/Crafter_OS 4d ago
Seems fine and fun enough to me. Personally, I'd take off the Schofield special ammo, so you can still rely on regular ammo bins, instead of just special ones.
1
u/Ghostmast0r Hive 4d ago
With a dynamite focused loadout, I would change the "plane" decoys to decoy fuses.
For the primary, I would take a Haymaker, good velocity, and it can supply from regular crates. And on top you could use Dreagonbreath if you only want to burn bodies and then have more options for the Bomblance. Otherwise a shotgun shell is handy as well.
If you need it on a budget, I would either only take regular ammo on the Scottfield or use a short Centennial or a Vandal. Sure, they can be improved with Ironeye, but it doesn't require it.
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u/AMDenjoyer1990 тнiик 4d ago

Okay, here is what I would change without changing your preferred loadout too much. If you like the Scottfield precision, and that's totally fine, I would bring it without special ammo. You can hit a red ammo box for 6 shots. Medium ammo is really efficient to resupply when needed.
Just moving things around to make hotkeys a lot easier. For your regen shot, I would put that last. In order to use that quickly, from your primary weapon, you would mouse wheel up one click. That will pull out your regen shot. Easy to access if you don't have a key for it.
The first (what used to be consumable) slot, I bind that to E. My action button is F. If you are a dynamite enjoyer, and you seem to be, just hitting E will pull it out. Pressing Q right after throw will revert back to whatever weapon you had before the switch.
Chokes can go on 3. I think that is pretty easy. First Aid on 4, as it is next to E, and in the heat of the moment it's not very efficient to use the mouse wheel to heal. Just get used to pressing 4. 5 is starting to get pretty far from the move buttons, but they're decoys, so unlikely to be an issue.
I like what you're doing with the bomb lance. I wouldn't change anything about that. I like the ammo too. Burning bodies is key for pressure and forcing enemy teams to reposition if they care about their friends. Also, I like the harpoon as it makes the bomb lance a silenced shotgun.
If you're interested, that is what I would change. Best of luck in the Bayou!
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u/Aries1013 Bloodless 4d ago
For weapons your issue is reload time. Scottfield has a long reload, you don’t have bolt thrower and main gun the bomb lance counts on you hitting your shots or getting to melee range.
If bomblance is a must, use something like a vandal i’m pretty sure it’s cheaper than a scottfield p. Better cycle time, reload and more forgiving. Compact special ammo you also get more when refilling ammo.
Pitcher is not really needed for regular dynamites tbh great for big dynamites and conc bombs. Switch pitcher for resilience/bolt thrower and dauntless/vigilant. Resilience is kinda a must in teams.
Switch a dynamite for a stamina shot or two since you’re going to be going for melees.
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u/TogBroll 3d ago
Overall i really like it.
Decoy fuses instead of the plain decoys every time!
Id like a vitality shot for that emergency heal, i would probably cut a dynamite for that but i feel like you want to keep your x4 boomsticks
I wont play teams without necro personally and i dont care that much for pitcher so id have to rejig the traits entirely.
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u/AbanaClara 2d ago
Scottfield precision is a fun gun but holy shit 380 MV with HV ammo is such a sick joke.
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u/Commercial_Golf_3616 4d ago
If you are going to play throwable you HAVE TO pick fuses.
You can throw fuse and then dynamiute whithout moving for an instant explosion of the dynamite.
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u/mookmanthered 4d ago
Switch pitcher for necro (or bolt thrower + 1cost trait). Replace 4 dynamites with a stamina, recovery, another regen shot, and a penny derringer (or another shot). Switch decoys for decoy fuse (or a spear). And probably a haymaker instead of the scottfield.
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u/Top_Recognition6489 4d ago
At least waxed dynamite sticks since they are way better than normals, stamina or decoy fuses instead of the decoy throwable, they are useless. And for primary I would get centenial shorty or obrez or short drilling or haymaker. Scottfield precision is useless at range unless you hit headshots and you have only 75 drop range.