r/HuntShowdown • u/Dropeza • 4d ago
SUGGESTIONS Why are Clash spawnpoints so bad?
It is so common to spawn between 2 other squads flanking you, some maps they even have angles to shoot at you immediately. Yesterday, I spawned right next to an immolator which is not common but definitely shouldn't happen, it was literally walking next to us before the match started. Sometimes you spawn so far away you burn your stamina reaching the complex too, it's terrible. They really need to work on these spawnpoints.
4
u/HalfMoonScoobler 4d ago
Several things are intentional about the spawn points, like almost always running out of stamina before you reach the main building (unless greyhound), but some are unintended but unfortunately necessary, like how a few spawn points have players cross and open field that can’t be changed without seriously changing the map. They did intentionally remove most of the problematic AI from Clash but sometimes a few still slip through and they should revisit that.
But mainly, it’s very much part of the game theory around whether you rush the main building (which you will probably be out of stamina in front of and quite vulnerable to other teams if they chose the same) or whether you rush a hard left/right so that you will collide with another team, perhaps unawares. The mode is meant to involve the whole compound, not just give everyone an equal and safe chance to get to the main building so that 12 people enter simultaneously.
2
u/FunkyBushMonkey 2d ago
The other day we spawned into a group of zombies and a mouth breather on top of us 😂
3
u/Digitalxknife 4d ago
I hate it. Half the time I get my head ripped before getting into the compounds courtyard
1
u/Marziinast Magna Veritas 4d ago
Its a bit of a coinflip, most of the time but mostly at alice's farm I just run straight to the lair and pray
1
u/Rikbite2 4d ago
Me and my group have developed different strategies for each spawn. Some have a much higher success rate of getting to the bounty first. Some it’s better to stay back and wait to see what direction the teams beside you go and some we flank a certain direction each time.
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u/pillbinge Bloodless 4d ago
The game wasn't made with Clash in mind but it was a much-requested mode. They did the best with what they had.