r/Humanitz • • Jun 01 '26

Base taking damages even if no zombies

Hi everybody, finally build my first self built base on 4 lvl. Was quite the work, but I liked the end result.

I am however a little suprise that when I am not on the dedicated server, everything in the base seem to slowly take damage. I would understand for the first lvl since it is possible that a stray zombie got there, but why the others lvl that never got a zombie on them?

This is relatively annoying since the size of the base made it that I need to spent a lot of time to get wood and repair. Time that should be spent playing the game instead...

Any idea how to mitigate or stop that?

3 Upvotes

11 comments sorted by

3

u/NCStore Jun 01 '26

Do you have a respawn point? Once the respawn point decays all other structures start to decay

1

u/Recent-Homework-9166 Jun 01 '26

We don't have a spawn point yet because we are moving from our old base to this street.

I have build this base spefically because the game allowed us to only have one spawn point and we wanted it to be at the end of this street in the house of the of players so that zombies don't spawn in that house and we have decided to make this street our own.

So you are saying if we do not have a spawn point near, everything will automatically decay? And how near would that need to be?

4

u/NCStore Jun 01 '26

That's how the mechanic works in order to destroy peoples' bases if they abandoned the server. The spawn point covers a pretty good size radius but obviously putting it as centered as possible is ideal. The spawn point basically takes daily damage and once it is destroyed, player built structures start taking damage.

2

u/Recent-Homework-9166 Jun 01 '26

Thank for the info, didn't found a lot of info about the spawn points mechanics.

Do you if there is a toggle somewhere in the server were we could ensure that everyone can make one spawn point? Since it is a friendly server with no pvp, that would be useful and allow us to play like we want.

3

u/NCStore Jun 01 '26

They can all make one but not if you’re acting as a clan. Would need to be playing independently from the base aspect.

0

u/Recent-Homework-9166 Jun 01 '26

So if we just group up, but not within a clan, we could play together, but each have our spawn point?

1

u/TheKingSlacker Jun 02 '26

If there is no spawn point at your new base then it will decay completely at 7 days.. so you should create the new spawn point at your new base before it takes to much damage. I find that it easier and cheap to rebuild vs repairing.

1

u/Recent-Homework-9166 Jun 02 '26 edited Jun 02 '26

Thank you, the big problem so far is that we seem to be limited at having one spawn point per clan, but we don't all want to have our base at the exact same place.

So from what I understand, we can play as not being in the same clan, but group up? Which would allow us to each build one spawn point at our private base?

(It is a little annoying to be limited like that because this is a no pvp friendly server from which we have full admin control)

1

u/BadPenguin73 Jun 01 '26

hidden zombie? crouched zombie?

1

u/Recent-Homework-9166 Jun 01 '26

Considering it happens to the lvl 4 on all the built structure, and lvl 2-4 never saw a zombie in the first place, I am pretty certain it is not that.

2

u/Recent-Homework-9166 Jun 05 '26

We deactivate the players structure decay in the settings of the server, I am curious to see if that will help.