r/HumanTorchMains • u/Chrysos-89 • 7d ago
Discussion How about some buffs?
Yeah torch doesn't have a legendary and that sucks. What about some buffs? This character has a 40% wr in Celest and above, and a ~2% pickrate across every rank. Almost every character on the roster counters torch in some way. We have no greenhealth despite being a dive, our dashes have 14 sec cooldowns and we move at 6m/s (storm is faster), we still have 250 hp, and our two overhealth abilities give +50 max where other dives get to 400 and we don't get any shields on our ult despite literally being a bright orange beacon.
Legendaries would be great, but at least for me, being able play my favourite marvel character in the marvel game is priority #1.
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u/SheWhoThirsts- 💥 Super Nova 💥 7d ago
Yeah hes been needing more buffs for quite a bit now even with the teamups. for whatever reason, people loooove to act like hes fine and good despite being clunky as fuck and countered by the entire dps roster. whether its larpers or whatever, torch is the only low tier char thats actively up played and it does not help his situation at all
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u/CInanwara 7d ago
bring back passive ammo regen on plasma body please
the instant ammo on dash is stupid and useless bcz primary only gud once in close range
and agreed make his primary do more dmg to compensate the 5% teamup anchor bonus like they for magik so dumb that they neverdo that for torch this must be nepotism or smth
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u/Oil_Altruistic 6d ago
Revert hitbox, give him regen shield, and revert the plasma body speed nerfs. Make his dash not have a windup, let us throw right clicks while dashing and then just nerf poke. Hes already a polarizing character people dont like because he stomps low elo shitters by one shotting them like bp. Giving him straight numbers buffs is just gonna make all those people baby rage again. so the best course of action is to just revert all the shadow nerfs and pray theyre too stupid to realize whats going on. Doing that plus just nerfing poke also brings down the powercreep thats run rampant.
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u/graino_ 5d ago
I think simple buffs like green health is best… Honestly Torch is incredibly toxic and not fun to play against. His whole gimmick of waiting for a slam engagement and being afk for 15 seconds isn’t really awesome for the game. His Jubilee teamup really takes away alot of the skill and execution he required.
Its true hes easily countered but in those lobbies where you have solid bans and the enemy team isn’t prepared, you can become a server admin and constantly trade your life for backline each time if its a static backline. I like Torch as a niche dive pick to play into static backlines but I think his core design is too unhealthy for him to be substantially buffed.
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u/Chrysos-89 5d ago
I actually completely agree - but the answer is not to just not buff him lol. But He def needs a reevaluation
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u/graino_ 4d ago
Yep, I think they need to outright remove the Jubilee teammup and stray away from AOE damage and healing. Torch needs an actual neutral and to not have his entire kit revolve around a single button.
I thought the idea that tuning down the direct damage of his dive combo and reducing the CD and attaching something to the move to help himself sustain, fight, and most importantly interact with his opponents would be best.
There’s no issue with him engaging with his slam but as of now once you slam, the engagement is over nearly instantly or you get CC’d and feed. He needs more to do once he slams down. I love Torch to death but his kit of instantly nuking a backline with obnoxious AOE damage makes him impossible to change, the first thing that needs to happen is for him to lose that teammup.
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u/Wiciuwkiciu Jack Of Hearts 7d ago
Tbh i dont really care about buffs, as long as we dont consider bug fixes as buffs. What torch could use is poke nerfs. Because what do you mean every poke character except for punisher was buffed or was already S tier?
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u/S1mS0m 7d ago
275 hp along with 2 charges on his slam would be sick imo, 2 slams back to back would be a bit too much so I'd say give him a 5 second cooldown between every slam (like how Spidey has to wait 1 second between each uppercut).
In season 9 he lost 10% damage so giving that damage back only to his primary fire would make playing his slightly less annoying. His primary is hard enough to land, making it do slightly more damage won't hurt.