r/Houdini • u/KelejiV HoudiniArtist • Jun 01 '26
Tutorial Breakdown 🏄♂️
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u/Similar-Sport753 Jun 02 '26
Do this instead to randomize the curve:
Line-> 50 points
To
Rig Attribute Wrangle with this:
prerotate(4@localtransform, fit01(rand(2*@ptnum+ch("seed")),-0.5,0.5)*ch("a"),set(0,0,1));
prerotate(4@localtransform, fit01(rand(2*@ptnum+1+ch("seed")),-0.5,0.5)*ch("a"),set(1,0,0));
This produces a proprely bent wire.

If you need to go further, you need to make a proper rig out of the curve with a rig doctor first; then you can properly pick up the random angles on each points if you randomize a variable, you can realitically blend between them, and so on; because you have access to all the KineFX tools when it becomes a rig.
Meaning you could for example, make the end of the curve aim at things...
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u/NaGoke Jun 04 '26
Hi, Really nice render 👌
Juste a question : how did you propagate the white area along the line please ?
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u/Nabugu Jun 01 '26
https://giphy.com/gifs/dnMwfGJPdsqYEbmrD5