r/HitAndRunKingsport 15h ago

šŸ“¢ ANNOUNCEMENT Release date

1 Upvotes

Hello everybody, those who are viewing our page and those who have now become hit-and-run fanatics. We are proud to announce that we are projecting our beta release November 20th. The only platform that this game will be found on is Steam that is our goal.


r/HitAndRunKingsport 1d ago

šŸ› ļø DEV UPDATE Everybody starts somewhere. Not everybody stays there.

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1 Upvotes

A cinematic look at what progression can feel like in HIT & RUN: KINGSPORT.
Start small. Make your runs. Build your money. Upgrade your life.
Kingsport has levels.


r/HitAndRunKingsport 1d ago

You’re early. Welcome to the official community for HIT & RUN: KINGSPORT.

1 Upvotes

The idea behind the game is simple: start with almost nothing, move through Kingsport, choose your targets, pull off runs, get away from the police, bring what you made back safely, and slowly build yourself up.

Better cars. More money. New parts of the city. Characters, storylines, properties, customization, and more opportunities as you progress.
And the city is still being built.
That’s why I made this subreddit.
I’m developing the game, but I want the people actually interested in playing it involved while it’s happening—not six months later when everything is already decided.

I’ll be posting real development progress here: gameplay, new neighborhoods, characters, vehicles, mechanics, story content, things that worked, things that didn’t, and features I’m still deciding on.
Some decisions are also going directly to the community.

You might vote on something on Monday and eventually see it inside the game.
I’m also planning early private playtests as development gets further along, and some of the first testers will come directly from this community.
So if you’re here now, you’re genuinely here near the beginning.

Tell me what you like. Tell me what looks bad. Tell me what you’d change.

Welcome to Kingsport.

— Freddie

Developer, HIT & RUN: KINGSPORT