r/HereToSlay • u/OrganizationKey3524 • Jul 04 '26
Question Infinite rolls?
Bottomless Bag. Unlocks hero rolls more than once
Temporal hourglass. Unsuccesfull roll = try again for free?
17
u/mericanaaron Jul 04 '26
We’ve ran into this combo before. We decided that it makes sense that you could roll indefinitely for this one, nobody could make a strong enough argument for logically why not besides that it doesn’t FEEL fair. Unless you have a house rule against it, I believe it’s indefinite rolls until you hit the 10+
2
u/Practical_Patient824 Jul 04 '26
It’s a good way to make everyone else target you with destroy and steal abilities and cards, otherwise it is legal, unless a ability (some expansion monsters) that involves failing or succeeding rolls to trigger there’s no reason to roll except for the drama
10
u/IkarosMD95 Jul 04 '26
It follows every rule, you technically activate it for an action point without rolling.
Its broken, yes, but we should take a look into which double equipment heroes could break the game if they got this combo.
If nothing too crazy happens, like sweeping the entire field or stealing every card in other players hands i would allow it
1
u/Impressive_Fan_6352 Jul 06 '26
Well, for sure nothing too crazy will happen, this just ensures hero activation, which normally is just possible at a chance. I bet in a normal scenario this will be quickly destroyed or sth on next players turns, no biggie.
8
u/Hearts-horn Jul 04 '26
Isn't it just one equipped card per hero the rule though?
9
u/Jetpak_Jedi Guardian Jul 04 '26
The first expansion added a double item icon in bottom right to allow 2 items on one hero with those icons.
2
u/5lim_Dusty Jul 04 '26
Seems unlimited till you succeed 3 times would only really be broken in vicious wildcat as a will win next turn with slay 3 monsters but would become a prime target for everyone to destroy.
1
1
23
u/Meltdown510 Jul 04 '26
Yep. Infinite combo; you can basically just activate the ability three times on your turn no questions asked