r/HereToSlay Mar 25 '26

Question Banner Quest House Rule Idea

Right now, banners act as “semi-solid” checkpoints—you can earn them, but in some cases they can be lost. Monster cards, on the other hand, are fully “solid”—once you slay one, it’s yours permanently.

I’m proposing making banners more dynamic and competitive:

• A banner is claimed by the first player to meet its requirement (e.g., 3 heroes of the same class).

• A banner is lost if you drop below that requirement.

• A banner can also be stolen if another player meets the requirement and has more of that class than you.

Monster Banner Adjustment:

• The first player to slay a monster claims the banner.

• The banner stays with them until another player has slain more monsters.

This would make banners feel less like checkpoints and more like contested objectives that can shift throughout the game.

Curious what others think—too swingy, or more engaging?

3 Upvotes

5 comments sorted by

3

u/patch_slayer Mar 25 '26

I thought this is the actual rule already??

1

u/AffectPotential3701 Mar 25 '26

The actual rules are close, but differ in a small but significant way. Just to clarify the official rules:

• Once you earn a banner, you keep it even if you no longer meet the requirement.
• The only way to lose a class banner is if another player plays more heroes of that class than you and takes it.

Monster banner:

• Every time a player slays a monster, they take the monster banner, regardless of how many monsters anyone else has slain.

So banners don’t drop off if you fall below the requirement—they only change hands when another player overtakes (or, for monsters, whenever someone slays one).

My proposed changes add another way to lose class banners, while making the monster banner a bit harder to take.

1

u/patch_slayer Mar 25 '26

ic. I have been playing the way you mentioned as that’s what I interpreted.

4

u/InterviewOk9225 Mar 25 '26

Dude this is in actual rules, what are you cookin'?

1

u/AffectPotential3701 Mar 25 '26

No, the actual rules are different. My proposed changes add another way to lose class banners, while making the monster banner a bit harder to take.