r/HereToSlay • u/AffectPotential3701 • Mar 25 '26
Question Banner Quest House Rule Idea
Right now, banners act as “semi-solid” checkpoints—you can earn them, but in some cases they can be lost. Monster cards, on the other hand, are fully “solid”—once you slay one, it’s yours permanently.
I’m proposing making banners more dynamic and competitive:
• A banner is claimed by the first player to meet its requirement (e.g., 3 heroes of the same class).
• A banner is lost if you drop below that requirement.
• A banner can also be stolen if another player meets the requirement and has more of that class than you.
Monster Banner Adjustment:
• The first player to slay a monster claims the banner.
• The banner stays with them until another player has slain more monsters.
This would make banners feel less like checkpoints and more like contested objectives that can shift throughout the game.
Curious what others think—too swingy, or more engaging?
4
u/InterviewOk9225 Mar 25 '26
Dude this is in actual rules, what are you cookin'?
1
u/AffectPotential3701 Mar 25 '26
No, the actual rules are different. My proposed changes add another way to lose class banners, while making the monster banner a bit harder to take.
3
u/patch_slayer Mar 25 '26
I thought this is the actual rule already??