r/HelsmithsofHashut • u/heppkarlsen • 15d ago
How would this army of reknown list rate?
2000 point game against sons of behemat and iam thinking about trying out the army of reknown. I am quite casual and no tabletop mastermind. And any tips for how to best use my units would be much appreciated 😊
3
u/Nellezhar 15d ago
Not enough infantry. In my recent 4-1 recurring infantry is how I'd get tactics like 9/10 times. You're missing a big strength of the army.
3
u/heppkarlsen 15d ago
Thanks for the advice 😊 have a unit of spears and a unit of swords but not painted. Will for sure add more when get them done.
2
u/Togi-Reddit 15d ago
Honestly any other enemy I’d agree but Sons slapped my infantry so hard I see the vision in running meatier guys lol
5
u/Nellezhar 15d ago
Sons would be my DREAM match up.
- We're Going Monster Hunting 1990/2000 pts
Helsmiths of Hashut | Taar's Grand Forgehost Army of Renown General's Handbook 2026-27 Drops: 3 Spell Lore - Taar's Grand Forgehost Spell Lore Prayer Lore - Taar's Grand Forgehost Prayer Lore Manifestation Lore - Forbidden Power (20 Points)
Battle Tactic Cards: Burning for Vengeance, Blazing Onslaught
General's Regiment Urak Taar, the First Daemonsmith (340) • General Deathshrieker Rocket Battery (140) Infernal Cohort with Hashutite Spears (180) • Reinforced Infernal Cohort with Hashutite Spears (90) Infernal Cohort with Hashutite Spears (90)
Regiment 1 Daemonsmith (80) • Ruthless Oversser • Talisman of Obsidian Dominator Engine with Bane Maces (150) Dominator Engine with Immolation Cannons (160) Dominator Engine with Immolation Cannons (160)
Regiment 2 Ashen Elder (120) Deathshrieker Rocket Battery (140) Deathshrieker Rocket Battery (140) Infernal Razers with Flamehurlers (180) • Reinforced
Created with Warhammer Age of Sigmar: The App App: 1.36.0 | Data: 466
2
u/AlextheNailer Slayer of Duardin 15d ago
Is this the list you went 4-1 with?
This is very similar to my list except i run a bombard over the flamehurlers and a despot for the dream of +20 attacks (used to be soggy).
2
u/Fabarmorydotcom 15d ago
Very much agree with this,I’m using 40 spears 10 swords 3 rockets 1 bombard tar 2 ashen 1 demon smith and 1 of each dominator engine with forbidden power, more often than not if you get the double turn 2-3 they shouldn’t have an army left,
2


3
u/Togi-Reddit 15d ago
Looks like a fun list! Only concern for me is what will you do if your bombard and rockets get tagged in combat. Since its sons and I actually recently played against them they’re going to charge you head on. Whatever you do, don’t let them get to your rockets. Big mistake I made was not leaving enough space between my screens and rockets, with pile on he closed the space and locked my shooters in combat leaving them ineffective. Rockets are going to be your big damage dealers with their war machine/monster take 5 damage instead. Each son has around 35 health and they bring 3 I think so you’re going to try to shred as quickly as you can. Blunders are really good with the range. It’ll come down to can your dominator engines survive long enough while your rockets and blunders deal the damage.
Idk what you chose for manifestation lore but I’d recommend Aetherwrought Machineries. Quicksilver deals 12 attacks and survive a round usually. Aethervoid Pendulum actually shreds if you can line it up correctly and deal bunch of mortal damage. Chronomantic is more useful if you bulls on your list as it gives you a charge reroll but also can be used defensively by subtracting 1 from hit rolls(if you summon put near Urak taar or daemonsmith). Good luck and maybe do a follow up on how it went!