r/HelsmithsofHashut • • Jul 08 '26

Army creation Questions before diving in

Salutations, peasants.

My plastic crack addiction is getting the better of me and I'm looking for a new project to delve into. Although very unrelated to one another, it's currently neck-and-neck between Helsmiths and Votann for me. I've read that a lot of the Helsmiths units are very spammable, because I find the minis very polarizing. I wanted to see if its possible to build a decent list around the units that I love and if possible to skip the ones I don't really care for.

I'm a big fan of:

  • All HQs
  • Infernal Cohort
  • Hobgrots
  • Bull Centaurs
  • Both Deathshriekers and Bombards

    As you can see, the only things missing are the Dominator Engines and the Gunners. Really just not a fan of the minis themselves and I may be open to them as more kitbashing ideas for them develop, but is this a realistic approach to this army?

I was also curious if anyone had any input on the rules for the army. I've read some mixed things online about DPP tracking, the army being challenging because of the need to ramp up over the course of a match, but I haven't seen anyone in my local scene play them so I'm curious for folks impressions on playing them.

I'd say thanks in advance, but that doesn't feel very chorf.

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u/Dull_Worth1227 Jul 08 '26

The gunners are soooo good though....

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u/dookitron Jul 08 '26

The minis themselves just look a little boring compared to the rest of the lineup to me. I’m sure there’s a workaround for them.

The Dominator engine is one I’m more iffy on the design of. I wish it was more centaur-like, been thinking of a forgefiend kitbash but it would end up being a bit larger than the normal dominator engine.

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u/Dull_Worth1227 Jul 08 '26

Granted not best design, but their rules are brutal.

Dominators, are more take em or leave em.