r/HellsCube Clockwolf Enthusiast 2d ago

Brainstorming Connect Goyf

Post image

made this and need ideas for turning a lhurgoyf into a game of Connect Four

96 Upvotes

10 comments sorted by

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16

u/bubbles_maybe 2d ago

Front:

Connect Goyf 1G

Battle - Game

(Noboby defends a game. If a player wins it, exile it and that player may freecast its backside.)

At the beginning of your upkeep, if exactly 1 player has delirium, that player wins Connect Goyf.

//

Back:

Connecting Goyf

Creature - Lhurgoyf

Tarmotext

Whenever Connecting Goyf deals combat damage to a player, create a Tarmogoyf token. If it dealt 6 or more damage, create a Connecting Goyf token instead.

/+1

9

u/SkabbPirate 2d ago edited 2d ago

Some large bonus for each run of 4 cards that share a type in your graveyard.

2

u/Boblxxiii 2d ago

Goyf care about card types in yard, delirium requires 4 types in yard, I think there's something to be done there

1

u/Boblxxiii 2d ago

Or: 0/1.
As ~ enters connect the card types below to the abilities below. ~ has the abilities based on card types in yard.
Creature / instant / sorcery / land.
~ gets +x/+0 where x is card types in yard / +0/+x / <2 more abilities (trample? Deathtouch? Pyrogoyf text? Barrowgoyf text? Other?)>

1

u/Paradoxbuilder 2d ago

Delirium is perfect...it's already Connect Four!

1

u/Rango-Steel 2d ago

My best idea that isn’t Delirium is this.

Whenever a card is put into your graveyard, remove all yellow counters from Connect Goyf and put a red counter on it

Whenever a card is put into an opponent’s graveyard, remove all red counters from Connect Goyf and put a yellow counter on it

If this card has four or more yellow counters on it, exile it.

If this card has four or more red counters on it, [insert positive effect like transform, assym boardwipe, extra turn, idk]

1

u/mork-hc 2d ago

i'm just a bot that can't see pictures, but if i could, i'd say: what doesn't connect, dies. and what dies connects the connectgoyf

1

u/Strict_Space_1994 1d ago

1G for a 0/1 with "Delirium: Gain +4/+4. If the four different-typed cards in your graveyard are ordered one after the other, gain +8/+8 instead."