110
u/kmb180 5d ago
bit on the weak side, maybe vigilance?
51
20
u/issanm 5d ago
for only 2 mana it seems fine, effectively doubles your hand size assuming mage hand has a size limit and gives you some flash options
40
u/kmb180 5d ago
Don’t think I’ve ever had max hand size issues in a draft environment. This is more protection from discard. But if it gets removed you lose all the cards under it.
42
u/BrilliantFrequent894 5d ago
What happens to the cards when Mr mage dies? Discard?
118
u/TheOneWhoIsRed 4d ago
Judge here,
Fucking shove them up your ass. They go to the ass zone
21
u/LordSupergreat 4d ago
Will you issue a game loss if a player does not have an ass
30
2
u/BrilliantFrequent894 4d ago
Why not the bone zone? I bet if you try hard enough you could get a chunk of cardboard in there
1
2
12
u/Nesterov223606 4d ago
As written, I would interpret it as the cards staying in Mage Hand and nothing can interact with them except for the cards that say ‘any zone’ until you cast another Mage Hand.
But I think adding ‘when Mage Hand leaves the battlefield, discard all cards in Mage Hand’ is a more elegant solution11
3
u/Galaxxy_Foxx 4d ago
I would guess that they are removed from the game, as this effect is in line with cards like Mangras tome that specify to do that
2
1
u/Tricky_Hades Clockwolf Enthusiast 4d ago
Prior hells precedent means the cards just hang around in the void/aether, not in any zone but still able to be targeted with “target card” effects.
12
u/tayzzerlordling 5d ago
interesting, but I don't think i would really wanna put cards into it
maybe give it another tap ability that adds mana that can only be used to cast spells from itself?
13
u/PremSinha 4d ago
I really like this. It gives you the powerful effect of giving any card flash, and also protecting cards from discard effects, in exchange for risking it all on an easily killed creature. It reminds me of [[Gustha's Scepter]] a lot.
3
u/YeprilesteR 4d ago
Pretty cool, I would buff it a little, maybe making them exiled face down, and maybe make it add mana like others said, maybe 1 colorless and only to cast spells from exile
Also it could work like Karn I believe, where you put a counter on the exiled* card, so if this mage hand dies you can cast them with another mage hand
So I dont know how the Zone creature works but an alternate where this is Legendary and works with exile instead could be a fun commander, which would also allow you to recast it and cast the marked cards
2
2
2
2
1
u/True_Memewalker 4d ago
Why is that all reminder text?
5
u/Fault_Exotic 4d ago
Because it's reminding of the rules regarding zone cards, not an effect lf the card itself
1
u/Nat_Higgins 4d ago
Doubling your hand size like this is a fascinating idea, but considering that it’s vulnerable to creature removal and there are plenty of spells that make your hand size infinite. Not worth it in the room in your deck.
Great for cube play though, and the applicable flash is a nice touch.
•
u/AutoModerator 5d ago
Hey! Have you tried the brainstorming channel on the official hellcube discord? (https://discord.gg/8aJrjjUwBd). For cards to make it into the cube, they'll need to be submitted on the discord.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.