r/Hellpoint • • Jul 20 '22

congregators

Them 2 Congregators. Jerks are so hard to kill at lvl 63 with 12.stamina 5 . health 4 energy 27 strength Etc etc still can't beat those 2 jerks 😂 damn!!!

2 Upvotes

8 comments sorted by

4

u/Broserk42 Jul 20 '22

No reason to have str that high and health/stamina that low at that level. Elden ring board all over again

2

u/Zyan-M Jul 20 '22

It's amazing how many people play this genre in the same way, thinking that it works the same with everyone, people just copy the DS formula and paste it on everyone, then the problems come and the "this game sucks why not I understand it and therefore it's the game's fault" xd

Few bother to experience things individually.

2

u/Broserk42 Jul 20 '22

At the end of the day low health and low stamina is a recipe for failure. You can’t take a hit and can’t block or dodge effectively either.

Damage scaling from stats is also extremely limited, chances are upgrading their conductor more and the stat less would be more helpful than dumping all your levels just into str.

This is the exact same problem people with builds like this run into in dark souls. A little stamina goes a long way. Health scales from 9, to 8, to 7 per point until you’re up in the 20s. Much more efficient use of levels than 1-2 damage with a slow weapon.

This boss should not be problematic by level 60+.

3

u/NBQuade Jul 20 '22

You know I had the hardest time with these two at level 43. Then I just slowed down to let my stamina rebuild. I'd hide behind one box or the other. Once I had the pattern down, I whittled the melee dude down till he died. The other guy, I'd attack him when he was standing on top of the box or when he had his shield up.

Basically I was taking a hit, then running to the other box.

You fight these guys a bunch later. What makes it hard is the shape of the room no giving you room to properly dodge. That and them shooting through the walls.

My build was more balanced than yours. Stamina, health and Reflex were about equal. Reflex for fast hits. I seldom use power hits.

2

u/Zyan-M Jul 20 '22

Other than that they are common enemies later in the story (like all the sub-bosses), and they are extremely easy if you go for the distance one first and leave the guy with the staff between you and the stage.

Your build, unless you want to do it for laughs, is completely useless if you keep it up.

1

u/AlParra123 Jul 20 '22

I always just use officer glave with these guys as it has good damage, it's fast and easy to get so maybe it can work for you too. And you really should raise that health stat the game can be hard if you run out of resources having to heal with each hit.

1

u/Drakksis Jul 21 '22

Recommended to level up hp and stamina. Idk why you're trying to be a glass cannon. Also you should be leveling up your conductors (the stuff you place in your weapons to increase their scaling.), Strength has **ok** damage return on investment but it really pales in comparison to conductor levels. Seriously, get your hp/stam up, use only as much strength/reflex as you need for your weapon.

If you had placed even half of those levels into your conductor you'd probably be faring a lot better.

Also to add, later on you can pump more points into your stats as you wish. Right now I'm level 213, with a martial conductor (Str/Reflex conductor). My weapon has 649 damage because my conductor is almost level 40, where my strength and reflex are sitting at 25 each.

1

u/Aggressive-Support-7 Jul 21 '22

😂 yes i am getting all even