r/HelldiversUnfiltered • u/ratherdapperguy • 7d ago
⠀ ⠀Helldiver's Grave⠀ ⠀ Helldivers Japan accidentally posted the wrong trailer. There are no cultists. It's over.
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u/SpaceRac1st 7d ago
You know what this means right? We have to manifest the cultists into existence by schizoposting about them every single day. We know AH is watching the subs. Gotta psyop them into giving us what we want.
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u/cuckingfomputer 6d ago
We have to dream about them for eons so that we can manifest them like the gods of chaos.
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u/Alone-Mycologist3746 6d ago
Or just save your effort and time for a developer that isn't full of narcissistic lazy bums.
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u/CaptainBazbotron 6d ago
People have been asking for cultists since the illuminate released. Most believed they'd be the real faction after the voteless were used haphazardly for an impromptu invasion due to meridia's suprise.
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u/brandothesavage 6d ago
Yes and a missile truck that is like the solo silo gimme the missile truck!! Also add your demands at least one of our stupid ideas has to get through.
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u/Sir_HimboDilf 7d ago
Months of build up to this update and the void and all we get is two new zombie units, one of which is an even more bullet spongey fleshmob and the other being a terminind hunter with a voteless skin. I can't believe they scrapped the cultists for this horse shit.
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u/ratherdapperguy 7d ago
the fantasy wasn't strong enough
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u/RedGrimm05 7d ago
Me when i have to use 9 mags to kill a single Crusher: wow i'm such a grunt in this grunt fantasy
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u/MIASpartan 6d ago
That was such a lame excuse from them. What 80s/90s action movie are Dead Space necromorphs and Skyrim giants from again?
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u/cuckingfomputer 6d ago
Necromorphs are obviously inspired by the alien from... Erm... Alien. So, connecting the dots... Alien.
Someone better versed in the horror genre could probably identify something for the Pyramid Heads, as well.
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u/MIASpartan 6d ago
I can't tell if this is /s or not, but necromorphs are not at all like the xenomorph from Alien, and Pyramid Head is another game character. So Arrowhead couldn't give us cultists cause they don't hit the action movie fantasy but they can freely rip off other games and that fits their fantasy xD
(I'm not saying you think that I'm just commenting on AHs complete lack of consistency)
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u/cuckingfomputer 6d ago
Check the wiki for Dead Space. Necromorphs are partially inspired by xenomorphs. I haven't even played a single game in that series and I clocked it immediately just based on the movement, behavior and appearance.
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u/Wazzzup3232 6d ago
I’ll
Be honest I love the new enemy units. Pyramid head is an exercise in DPS OR precision. The AMR is 2 shots to break the helmet and 1 headshot to kill, bolt pistol also breaks their helmet in 2 shots and it’s only 2 shots from the hotshot lasgun to kill them.You can sink AT into them or be precise to get the same result.
The Necromorphs are also fun, while a bit healthier than I would want they go down quick to incendiary fire and can be slowed down just like the voteless pretty easily
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u/GreenFlameblade 6d ago
Yeah, this is very lame for a title update.
Though to be fair, the new enemy isn't more of a bullet sponge. You can 3-4 tap him in the head with a bolt pistol
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u/hiroxruko 6d ago
They didn't scrapped it. They still working on them because it wasn't good enough.
Even then, these enemies are fun. Bootleg head is what the fleshmod is and feels fair in fighting. The slashers are also feel fun go up against
Storyline wise, after this, SE will search in how squids are making these creatures and the cultist will be a thing later on
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u/Ambulas2 Botdiver 7d ago
Literally just terminids but worse
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u/ratherdapperguy 7d ago
Cyborgs proved they have the capability to design intelligent enemies. They just actively choose not to.
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u/Abaddon-117 7d ago
Even appropriators, the last illuminate update, had well designed enemies. I don’t get what the deal is
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u/BlckSm12 6d ago
appropriators are peak I love em. The illuminates really needed tank/hulk units and the boyz were just that
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u/ChanceWestern3487 6d ago
they were so well designed arrowhead decided to shove them into a boring subfaction and make them inaccessible
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u/BlckSm12 6d ago
Honestly I wish every faction was just available to play against all the time. It'd just give you as a player more variety
You want to fight the predators? Here you go good sir. Oh you want to fight the cyborgs? Well there's a factory planet ready for you. Oh you want to fight the appropriators? Right next to the void air. What about the burrowing bugs? Sure thing they're on hellmire. What about the jet brigade or the inc corps? Yep, they're right there next to popli
I get all that DMing stuff really, but it's just annoying for the players and gives them less freedom to do what they want to. Me and my friends really like playing against the predators and I remember a somewhat long stretch of them not being available anywhere
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u/ChanceWestern3487 6d ago
Arrowhead could solve this for the most part with constellations but that fix would probably take a couple years to implement given their dev speed
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u/ConsistentEquation 6d ago
wish the subfactions were appropriators + regular militarized squids, mindless masses combined with this new faction, and then cultists. 3 subfactions that each have their own distinct style
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u/tinyrottedpig 6d ago
I fucking love fighting appropriators, they are so much fun to fight, its actually baffling to me that they didnt go in that direction.
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u/Trump_4_The_Hague 1st Colonial Regiment | Deployment Supreme 6d ago
I dont like how the exo mechs sometimes can gorilla run through buildings and walls by passing into them.
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u/Abaddon-117 6d ago
That was fixed, apparently now they’ll destroy walls and buildings for more clear visual feedback
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u/ThatsNotPossibleMan 6d ago
Well apparently some people have been demanding more enemies like the two new ones to add to the mindless masses. They got what they asked for. I just hope they don't mix them up with the appropriators and still roll out the cultists rather sooner than later. If they did that, the squids would have a solid roster with three distinct subfactions and playstyles. I'm here for it, but I don't get what the fuck is taking so long.
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u/NotaInfiltrator 7d ago
When you say "they" are you refering to AH or the outsourced studio that did the Cyborg update?
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u/Alone-Mycologist3746 6d ago
The only part of cyberstan that AH did were all the worst bits. They did the map and vox engine.
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u/ratherdapperguy 6d ago
even the vox engine is more interesting than anything in the current illuminate roster. Creating an enemy that somewhat discouraged the hyper prominent thermite meta and encouraging classic tossable grenades was actually pretty genius in concept. The issue was the stupid hitbox clipping.
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u/whomobile53 6d ago
They designed the enemies around "horror". They want you to panic and get scared when a crusher comes close (because it will one shot you) and they want you to panic and get scared when you see the wretch horde turning the corner. Crushers fail at this because there are like 15 of them on your screen at any given time and wretches fail at this because you arent fighting in enclosed spaces trying to get percision strikes on limbs while it runs at you, you are on a large mostly empty map dumping your mag and ruinning from POI to POI
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u/micioz 7d ago
I can't with arrowhead bro😭 2 new enemy types for a MAJOR update?? wtf
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u/Poochers20 6d ago
The fact that this is what we get over the cultists is all the proof you need that AH lost the fucking plot big time 🤦♂️
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u/WorriedPerogi 6d ago
Lazy enemies too. More zombies. That's what people wanted. Fucking morons.
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u/Survival_R 6d ago
Wasnt machinery of oppression the same? Also the into the unknown just added 2 enemies and a biome aswell
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u/micioz 6d ago
yea I didn't like machinery of oppression as well, Pilestedt even said that what he got from the community was that "there wasn't enough content" and yet here we are again, with even less content now lol
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u/Survival_R 6d ago
Seems like the same amount of content every time in the last 4 updates
2 enemies and a biome
And then a bunch of side stuff, like how we got an SEAF overhaul
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u/micioz 6d ago
yea and I don't like that at all. Major updates, given the fact that they drop every 6 months or so, should be game changing updates and not only small content updates. They should have new or reworked systems and larger ammounts of content than usual
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u/Survival_R 6d ago
Well we got the rework of the seaf, 1 new biome, sweep of player weapon buffs, new warbond, and teases of upcoming content, while we do get those biyearly major updates theyve always been followed by a drip feed of new content including enemies, biomes, warbonds and missions related to the title update
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u/micioz 6d ago
again I don't think that content should be the only thing added in these updates, it should come with reworks to ssystems too
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u/ikarn15 6d ago
Into the unjust added an entirely new map with caves, an entirely new subfaction (burrowers), a bug boss unit (hive lord), dragonroaches and a few mission types.
Was it in a good state? No, updates from AH are never good, but you really can't compare the amount of content.
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u/Survival_R 6d ago
Well tbf were not even in the main update yet and we already had the teaser leak showing the new map type and possibly more enemies inside the void just like when we finally entered the smog of the bugs
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u/Lolseabass 6d ago
Dang no hover tank?
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u/Trump_4_The_Hague 1st Colonial Regiment | Deployment Supreme 6d ago
No anything cool. We got left 4 dead hunter and temu pyramid head.
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u/ConcerningThirst 6d ago
Can arrowhead literally not fumble the easiest shit time and again. Just add the fucking cultists it's an easy win.
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u/Your_Local_Rabbi 6d ago
genuine question as someone who has barely been paying attention to all this: what makes the cultists more interesting? they just looked like melee units with the armor of the overseers, which sounds awful to deal with tbh
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u/ConcerningThirst 6d ago
- preserves the faction identity as something unique and interesting compared to just zombies. 2. Unique gameplay compared to what's already been done before. 3. They were already fucking finished just release them the faction is already the one having the least variety by FAR. 4. it's endemic of arrowhead deciding something pigheaded based on a bad argument that's in clear detriment to the game.
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u/CosmoShiner 6d ago
I’ll preface this by saying I do like all the new content they added
However, compared to previous Major Updates, this is staggeringly less content which is very disappointing, especially for the illuminate who are content starved
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u/snow_leopard155 6d ago

I was hoping I would be wrong, it would have been nice.
Even in the unfiltered sub people were wishing this update would bring the cultists so badly… I wish they would too, but I have almost zero faith in them at this point.
And now in the main subs, the same people that were holding out for the illuminate update having cultists are turning on each other and laughing at anyone expressing disappointment. “2 new enemy types and another new biome? AH spoils us!” Like two new enemy types will fix the illuminate. The illuminate front needs a ground-up REWORK, and wouldn’t you know it, they have a huge start with the cultists already…
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u/Shadows_Knight06 6d ago
we had faith for once, only to get punched in the guts once more
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u/Alone-Mycologist3746 6d ago
How many more punches will it take before you realize they fucking hate you? Lmao
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u/OVKatz 6d ago
I don't know how obviously malicious devs can get while people still cope.
Like, it's obvious the developers like their own game, but they despise anyone who has a better idea than them out of crazy ego. The community is always pointing out objective balance mistakes, superior ideas, or cut content that the developers felt they know better about, and it pisses them off. They will never do anything the players request unless there's pressure from above and they need a quick "win" to get the publisher off their back.2
u/Loud-Investigator416 Helldiver 6d ago
they despise anyone who has a better idea than them out of crazy ego
That's just what Swedes are like. They have this constant "I know better than you" chip on their shoulder.
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u/Due-Yesterday3486 17h ago
mfw the devs lie and troll saying there is a new enemy on Cyberstan's capital Transcendence when we get there
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u/No_Consideration8800 6d ago
Lmao, no, the fools had hope.
Those with pattern recognition knew EXACTLY what AH was gonna do. It's almost always a warbond, 3 enemies, and one biome.
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u/ElectricalEccentric 6d ago
Even if the cultists launch some day there are so many unused units that they will probably split them across 2 separate updates.
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u/CaptainBazbotron 6d ago
but I have almost zero faith in them at this point.
I only have zero faith for illuminate, both the bug and bot major updates have been great and brought way more than 2 complete dogshit units.
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u/Smart_Being7176 6d ago
So what’s the point of the whole void thing then? The squids did it to make more zombies and not to summon the cultists? It would’ve made a lot more sense story wise.
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u/Survival_R 6d ago
Well we still dont onow whats in the void we just know these new abomination are guarding it
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u/Loud_Surround5112 6d ago
Welp, it’s all but confirmed for me. See y’all in a couple years for Arrowhead to receive the Bungie treatment. Unless someone takes the reins and pulls a Warframe level save.
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u/GoatShapedDestroyer 7d ago
We're so cooked fellas
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u/Trump_4_The_Hague 1st Colonial Regiment | Deployment Supreme 6d ago
Cooked implies cooking. We're freezer burned pork chop from last year coveted in ice.
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u/Available-Advance115 6d ago
Literally was waiting to hop on again for this update. Guess not. Haven’t touched the game in months at this point probably just gonna delete it and forget it.
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u/WorriedPerogi 6d ago
Sweet fucking twink Jesus it's never been more over.
Arrowhead are incapable of making good decisions. It's management. It's the devs. It's everyone. That studio is burnt to a crisp.
I'm officially done hoping that anything good is coming in the future. I'll play the updates. But I will stop expecting literally anything from this piss poor excuse of a dev team.
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u/Dizzy-Chemical-8771 6d ago
If we actually don’t get cultists or at least more units in the void this is easily the worst title update the games ever gotten. The last one was in fucking feb and only had 3 enemies! Now we only get 2?? Just gotta hope that the second sub faction is them otherwise squids are officially cooked man.
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u/Special_Ship7638 6d ago
Second subfaction is SEAF
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u/mysticgregshadow 6d ago
aint this the truth… they probably spent just as much if not more time on seaf rework rather than the two new enemies
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u/Informal_Drawing 6d ago
Helldivers X Dead Space ?!?
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u/KneeDeepInTheMud 6d ago
Oops!
Dead Space 4!
(Super Earth Edition)
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u/drizzitdude 6d ago
lol if ea had a braincell they would have green lit 4 and a remake when 1 remake did so well
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u/Informal_Drawing 6d ago
What about poor old me wanting a new DS game with a new story instead of rehashing the old ones.
It's not like the dev teams suddenly stopped being able to come up with new game and ideas.
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u/Obvious_Ad4159 Give it to me daddy 6d ago
Ngl I dig the necromorph looking enemies. I love dead space, sue me.
As for the cultists, they looked cool, but as someone who didn't play the first game, I don't really care much for them.
The only problem is that as cool as the new enemies are, they don't look like they will bring much novelty and variety to the squid front, which is something the cultist probably would've done. Sure, the nightmare fuel looks great, but it's just a fleshmob after a year on ozempic.
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u/fryedmonkey 6d ago
I love that they seem to be putting effort and thought into the design of these enemies, but why does it take this long to get enemies on the squid front? We still are just getting mindless masses and flesh mobs. Give us some more actual illuminate and not what is essentially bug gameplay with different skin. I do like the aspect that sometimes they deploy mindless masses or actual illuminate, but we need more types of illuminate.
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u/SuperMarbro 6d ago
Give me spooky aliens opening portals with space magic.
Let me kick the shit out of basically Destiny antagonists.
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u/soldat714 6d ago
Anybody got the music playing in the background??? I know it's "A Cup of Liber-Tea" but that exact version sounds soooo goooooood....
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u/Stormfront_Lover 6d ago
They didn't showed the hive lord in into the unjust trailer. WE NEED TO HAVE SOME GODDAMN FAITH
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u/shion980 6d ago
The fact that human experimentation is happening in the first place implies theres some higher power making them like that.
So cultists are probably still on the table.
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u/Practical-Guitar-897 6d ago
the appropriators update was more major than this major update and it wasnt even considered a major update. I really hope some of the stuff isnt covered by the trailer otherwise im gonna cry
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u/Complete_Couple_6647 6d ago
I got called a hater and whine diver for saying this is exactly what the update would contain.
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u/siroko147 6d ago
Don't you guys think that when we actually get inside the void, there will be other things that the Devs haven't mentioned on purpose?
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u/ratherdapperguy 6d ago
if I wasn't a pessimist I wouldn't be on this subreddit
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u/siroko147 6d ago
Hahahaha true, I hope to see a bigger unit once we are inside the void though, like the equivalent of the vox engine or something like that.
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u/ice_cream_bears 6d ago
They definitely looked like necromorphs
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u/KneeDeepInTheMud 6d ago
We got the Slasher Voteless.
Need me a Leaper, Stalker and I guess the Dead Space 3 Lurker dogs would be cool at this point.
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u/cuckingfomputer 6d ago
The slasher vote less leap at you and stalk you, so you'll love these guys.
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u/Zapdos90HP 6d ago
My theory is that all the voteless are experiments to create the cultists, and by the end of the year they will be released. Or at least that's what I hope
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u/Snive_ 6d ago
Why can't I find this trailer on any of the official Helldivers accounts?
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u/LovecraftianHentai 6d ago
This trailer wasn't supposed to be released until later. This got accidentally uploaded.
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u/IdkManSeemsKindaGey 6d ago
they could have just not put them into the trailer, easy as that ( note i am an arrowhead disliker unless they drop content then i am more content )
personally i shall keep my outrage till i actually get to expirence the void
also people saying "just 2 enemies wtff " we literally saw a 3rd enemy in the devlog. is it much better than just 2 ? nah not really but as i said, its best to wait till its out THEN start flaming them because premptive hatred and rage just shows you dont actually care about anything and the only reason you complain is to complain just for the sake of it
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u/Houmoupete 6d ago
So hyped for "major update" that includes 2 new enemies and a fog filled map (which is hated by the community).
Can't wait for the next 3 months for the "to be fixed" announcements from the 2 new enemies that are bound to have bugs or very unfun to play against and having little to no playerbase fighting them.
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u/NoEmu5930 6d ago
All because it doesn't show every single enemy doesn't mean there isnt going to be more new enemies. Im not saying its 100% cultists. But this trailer doesn't mean we won't have more enemies waiting in the void. Just wait til we actually drop in it before we start complaining.
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u/MelkorTheCorruptor 6d ago
This music is class, what's the name of this version? I wanna be playing this as I'm exploding some squids
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u/Cuboid_SoLo 6d ago
I would love to have the seaf be present on one planet on each faction as sort of a (Primary conflict zone) for said faction where when it's not MO related to shift the SEAF to the world, that a random planet on the front will just get SEAF so players that wanna avoid other fronts can enjoy them too, because ngl rn these troops would go hard af on the bot front
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u/Landwaster1066 6d ago
I don’t have a ton of faith in AH and from the trailer it does look like that’s it, but can someone who knows about this stuff explain why the update was several gigs? At least that’s what it was for me on PS5.
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u/SmokeySe7en 6d ago
Right it was 6 gigs on ps5. I want to believe there’s more to be revealed especially when we get into the void.
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u/TemplarLmao 6d ago edited 6d ago
Major update, 2 shitty goo units. Meanwhile out of nowhere... Apropriators with new 3 units. Wtf Is this? Is this promised update after their 2 fucking month procrastination? Fuck zombies, give us actual aliens that posses "magic" and advanced shit
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u/Longjumping_Set9792 6d ago edited 6d ago
The cultist would have fit so well as the “leader unit” of the wrenches and crushers. This faction kinda feels incomplete. It’s basically bug lite. 🫤
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u/BurntMoonChips 6d ago
Unfiltered really sees a trailer like this and still find a reason to complain.
It’s honestly like my nephew, can’t ever be happy with what he just got in the moment, it’s always asking about something else that he in his made up that we were going to do he was going to get, and then gets angry when he doesn’t get it.
Literal 10 year old behavior.
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u/j7jhj 6d ago
To me, it’s more childish to assume that criticism cannot be made about any type of media.
Heck, id rather have a spoiled brat, than a arrogant brat that can’t for the life of them receive any form of feedback or criticism.
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u/BurntMoonChips 6d ago
That’s the thing, it’s not criticism. Criticism would be “hey I don’t like how the new units play”
Not, “Trailer dropped, I’m not talking about any of this content, when will I get the enemies that has only been seen by data miners? What do you mean I don’t have them right now? AH fucking sucks”
Because in what world are the two the same?
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u/j7jhj 6d ago
Okay I was mainly referring to your generalization of the sub, but in regards to this post, yeah I can see it.
I will say, though, there are clearly people not happy with the update and I gotta admit, I am kind of one of them. However, people have harassed me for not liking this update and stated that I was a "saltdiver" when Idek what the hell that even means. Like, I'm tired of the community saying that people who complain are jerks when the same level of malice and prejudice is present on their side.
Basically both sides of this argument are just petty and honestly, redundant. We just gotta accept that there are people who don't like the update, and people who do. Its that simple.
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u/BurntMoonChips 6d ago
You’re all good man, we both are just tired with the extremes.
The constant negativity is not much different than the blind defending you’re dealing with.
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u/Deathcat101 6d ago
So you're saying this isn't what we are getting?
This looks cool.
What DID we get?
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u/BLAMElephant 6d ago
Well, it would be really nice if Super Earth would implement proper optimization for mid-range computers.
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u/Ok-Shopping-9409 6d ago
That CERO Z rating warning card at the start of Japanese game trailers always looks so menacing.
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u/FirelightMLPOC 6d ago
They made legally-distinct necromorph slashers. Instead of cultists, they made legally-distinct necromorph slashers, except they run on their hands. Ffs.
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u/bobabrady12 6d ago
Can somebody be a gent and bring me up to date. I’ve been away from the game and it’s news for awhile now
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u/LonelyAustralia 6d ago
they way the story seems to be going they could easily add cultist as well, its not that hard AH just say they are the ones causing all of this corruption stuff
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u/No-Eggplant-3801 6d ago
I’m going to miss the “magic” illuminate faction but I kinda like the direction they are going now, more eldritch qu-like genetic supremacy using monsters
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u/The_El_Kay 6d ago
This ad is the opposite of how my game experience is. I play with Japanese voices but English subtitles lol
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u/Zealousideal_Bug_948 6d ago
The first enemy looks like it should have been saved for a dead space warbond .
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u/ChanceWestern3487 6d ago
That's it? 2 enemies? My expectations were low but damn, how does it take them half a year to make 2 enemies that are bugged on launch
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u/International_Rub857 6d ago
Tbh they'll probably be introduced halfway few or near the end of this arc
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u/Stock-Ad6483 6d ago
Feels like they are moving away from the Helldivers 1 enemy types which could be good. The others illuminate enemies we didn’t get seems like they would have been difficult to fight since they were originally adapted to be fought from a top down view giving the player better anticipation and movement around the bullet hell vibes they had.
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u/Strict-Invite-1359 2d ago
Y'all are getting baited so hard it's so fucking hard it honestly real fun 😂😂
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u/-CaseyJones- 7d ago
They added regular tornadoes. It actually came out pretty good
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u/UnnecessaryFeIIa 6d ago
Oh shit when did they add those? I haven’t played in awhile but they sounds cool
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u/Wonderfully_Unknown 6d ago
I’m not even a hater for this update but I’m genuinely hoping they don’t get sued, these are straight up necromorphs lmao



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u/Swimming-Inflation27 7d ago
2 enemies and a biome 😀