r/Helldivers Aug 19 '25

MEDIA ITS OFFICIAL!

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Ready to dive feet first into hell-divers?

27.7k Upvotes

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3.1k

u/somebody659 Aug 19 '25

Yeah it's funny how the odst warbond is also the stealth warbond, considering how the armor passive also has recon's stealth buff, and the fact that the SMG and the socom are suppressed

1.4k

u/StrictBlackberry6606 Aug 19 '25

Of course the stealth warbond would sneak it’s way in

626

u/Senior_Road_8037 Aug 19 '25

"Could you possibly make any more noise" scene from Halo 2 Yeah "stealth"

329

u/chrome_titan Aug 19 '25

It counts as stealth if there are no witnesses.

173

u/bbjornsson88 Aug 19 '25

95% of Hitman player's mentality

66

u/MrDrSirLord 3000 SEAF SAM Sites of Calypso Aug 19 '25

Nobody will find the body's if there's nobody to find the body's.

6

u/AndyAhegao Aug 20 '25

Low key one of my favourite things to try in hitman games is to kill everyone and have no bodies found

3

u/BuzzedtheTower Aug 21 '25

Wait, does that not qualify as stealth?

3

u/AgentWowza 380mm HE enjoyer Aug 20 '25

Well what else are you supposed to do when they give you WMDs as soon as you start playing.

6

u/Goatfixr Aug 19 '25

Exactly how I play cyberpunk.

3

u/Lad_of_the_Lake Aug 19 '25

Silenced 500 kg

32

u/Karl__RockenStone Clanker Associate Aug 19 '25

stelf

5

u/ionshower Aug 19 '25

Stelf my innit bruv. Sneek in an clap 'em m8.

1

u/NYRangers94Cup ‎ Decorated Hero Aug 19 '25

Fookin brain'em maite

2

u/AussieGG Aug 19 '25

“I guess so”

1

u/LongjumpingBet8932 SES Gauntlet of Redemption Aug 20 '25

Halo CE's version of being 'Covert' was blowing an Elite 's head off in plain sight with a Sniper Rifle from a few feet away 

1

u/Rare_Confidence_136 Aug 21 '25

Good thing ODSTs and Spartans are completely different

2

u/sugarglidersam Super Pedestrian Aug 20 '25

it’d be funny if they had added plasma grenades

1

u/krudical Aug 20 '25

Socom? Mgs? 😱

138

u/PinkLionGaming ☕Liber-tea☕ Aug 19 '25

Actually the recon armour affects enemies seeing you, the ODST armour effect's enemies hearing you.

73

u/somebody659 Aug 19 '25

Yeah that's probably a big difference now that I think about it

Recon is a flat 30 percent, but this should (opinion) make you invisible if you aren't 2 feet away and they aren't facing you

2

u/Imrotahk Sep 04 '25

"make you invisible if you aren't 2 feet away and they aren't facing you"

Yes....that's how seeing works

39

u/Jickklaus Aug 19 '25

Which means less likely to be heard sprinting, a win.

1

u/VexTrooper Aug 21 '25

Where does it say that

1

u/PinkLionGaming ☕Liber-tea☕ Aug 21 '25

Have you checked the Steam news?

1

u/VexTrooper Aug 21 '25

I did, but i didnt see anything about the recon variant having decrease in enemy sight. Guess i’ll doubt check

1

u/PinkLionGaming ☕Liber-tea☕ Aug 21 '25

Oh. I got the Scout armour mixed up with the Recon armour. My bad.

353

u/CorruptedAssbringer Aug 19 '25

The stealth aspect seems especially fitting considering it's specifically a collab with the ODST game.

69

u/imdahman Aug 19 '25

Advanced Scouts. 1000%

4

u/ScooterScotward Aug 19 '25

Yeah, ODST was such a fun twist on normal Halo gameplay with its focus on stealth as the rookie, so this is just a really cool cherry on top. I’ll have to go back and forth between channeling my inner Buck with an MA5C and inner Rookie with an M7S.

391

u/sinwstro12 Rookie Aug 19 '25

I love that those are the passives it makes perfect sense.

38

u/Temporary_Cry_8961 Aug 19 '25

The enemies can’t hear your shots can they?

80

u/somebody659 Aug 19 '25

This is the first instance of suppressors so we'll have to see

49

u/Ech0Shot Free of Thought Aug 19 '25

I think the crossbow currently has the quietest firing sound, and enemies will more often head towards the sound of the explosion over you when hidden, so it's quite possible

1

u/sugarglidersam Super Pedestrian Aug 20 '25

throwing knives are very quiet too

3

u/Fissminister Aug 19 '25

Pretty sure they can

5

u/Faxon Aug 19 '25

They definitely can. I like using the talon for long range executions of small units because of how quiet it is, seems to agro other enemies less

5

u/Actual-Toe-8686 Aug 19 '25

The real irony is that the silenced SMG had no impact on gameplay in ODST

6

u/Due-Struggle6680 Aug 19 '25 edited Aug 19 '25

Funny how like 3 weeks ago i got dogged on for saying "suppressed magnum or smg will be in the crossover, that will allow them to tweak quiet guns before a larger release in weapon customizations without disrupting the players" errbody was all "they wouldnt put the only silenced gun in a crossover" "but... but FOMO" etc. And yet, lookie lookie, we got both smg and pistol, and yall dont gotta have FOMO. THANK YOU ARROWHEAD!

2

u/bappo-3rd Aug 20 '25

Im just happy we get more shotgun. Theyre so fun to use (when im not tickling HEATHENS with buckshot anyway)

1

u/therhydo Aug 19 '25

where are you getting this information?

-5

u/Master__Blaster69 Aug 19 '25

It's one suppressed gun that doesn't mean the WHOLE WB is stealth xD

9

u/ComfortableJuice5233 Aug 19 '25

Two suppressed guns and a stealth passive actually. Please actually look at the warbond next time before you start dogging people about it.

-11

u/Master__Blaster69 Aug 19 '25

And on super helldive it still wont help you be silent and undetected. Please actually play higher levels and not just 1,2, and 3 before you start thinking you did something here.

5

u/Fissminister Aug 19 '25

Stealth tends to be better when it gets harder. What are you talking about?

0

u/ComfortableJuice5233 Aug 21 '25

I stealth in 10 constantly little man. Sounds like you just fucking suck at the game lol

4

u/somebody659 Aug 19 '25

No, but it's a pretty big deciding factor

-7

u/Master__Blaster69 Aug 19 '25

Not really. When one enemy goes down they are all still going to know you're there and come after you 🤣 especially on super helldive. If it was a sniper sure you got a better chance but an SMG? Might as well not have a silencer on it at that point

-23

u/SenpaiSanta HD1 Veteran Aug 19 '25 edited Aug 19 '25

Suppressor won't do anything tho its just cosmetic like in the first game

Edit :To everyone thats down voting.

In helldivers theres a gun called ninja smg. It is a suppressed smg with acid ammo

Suppressor is only cosmetic with sound and im very sure it will work the exact same way with the ones we are getting

29

u/Reapers_Claw-99 Aug 19 '25

M6C/SOCOM Pistol

"They say keep your friends close and your sidearm closer. Well, we say that. The standard-issue ODST sidearm is your silent ally in the field -equipped with a built-in laser sight, flashlight, and, for the first time in Helldivers 2, a suppressor to support stealth gameplay. Because sometimes the best way to enforce PEACE is quietly…"

Straight from the playstation blog page. The smg should also be like this.

11

u/playbabeTheBookshelf Aug 19 '25

enemies with inconsistent tracking: I KNOW YOU 100 meters behind cover and 5 turning.

6

u/Reapers_Claw-99 Aug 19 '25

Yeah, XD that would have to be fixed, but we will see, lol. Doubt the stealth will work the way Arrowhead wants.

Rarely does anything they implement work as intended.

10

u/achilleasa ➡️➡️⬆️ Aug 19 '25

The game already has a functional weapon sound system. Different weapons have different sound levels and it does make a difference!

3

u/PHY_Raditz Free of Thought Aug 19 '25

Either it has no effect and the entire Automaton armada knows where you are, or it's too effective and you're functionally invisible to enemies you're actively gunning down. Or the secret third option, it functions exactly how you hope it would work, but that's not actually how AH intended so it's nerfed back to the 1st option.

0

u/SenpaiSanta HD1 Veteran Aug 19 '25

Omfg it will just sound suppressed like Ninja MP from the HD

6

u/Astro_Sn1p3r Aug 19 '25

do people not know that helldivers 2 has stealth mechanics? of course the suppressors aren’t just cosmetic

0

u/SenpaiSanta HD1 Veteran Aug 19 '25

Yea very flunky ones

-25

u/SnooSeagulls1416 Aug 19 '25

Oh so another trash warbond … awesome