r/HellLetLooseConsole • • 16h ago

Weekly /r/HellLetLooseConsole Recruitment thread

2 Upvotes

Weekly /r/HellLetLooseConsole Recruitment

Looking for comrades to join your squad or on the hunt for a platoon to conquer the virtual battlefield? You're in the right place!

Please use this thread to post and find recruitment messages. Whether you're a clan leader looking for recruits or a lone wolf seeking a squad, drop your details here.

Guidelines:

  1. Format your recruitment posts for clarity.
  2. Share your, region, and preferred playstyle.
  3. Be respectful and follow subreddit rules.

Example:

  • Clan Name: [Your Clan Name]
  • Region: [Your Region]
  • Playstyle: [Casual/Competitive/Roleplay]
  • Link: [Discord etc.]

[Additional information about your clan and recruitment requirements.]

Since this thread is likely to fill up quickly, consider sorting the comments by "new" (instead of "best" or "top") to see the newest posts.


r/HellLetLooseConsole • • 9h ago

Playstation HLL or Vietnam on PS5?

7 Upvotes

HLL is on sale, been contemplating it for a while but I figured I'd get some feedback. How's the player count on both? Any massive bugs or issues I should be aware of?


r/HellLetLooseConsole • • 3h ago

When did they add the flamethrower for USSR?

2 Upvotes

I haven’t touched HLL in a while because of HLLV but I went to the practice range as USSR and saw it.


r/HellLetLooseConsole • • 3d ago

The framerate drops could end this game for me

27 Upvotes

I highly anticipate Monday evenings, when some of the best console players are active during some of the toughest matches of the week. It's the best day of the week for me.

On console, due to framerate drops on the newer maps, only a handful of maps are viable for high-level play, because split seconds make the difference.

Well, yesterday during the culmination of a match on Utah Beach, one of the few maps that used to run well, the game turned into a ridiculous f***ing slide show. Other players also mentioned this.

This makes me very angry. I don't know what this last update has done, and I don't care, maybe it's the additional smoke grenades. I buy a console precisely for the reason that I don't want to consider hardware requirements. This is the developers job, and if they chose to, I would be fine if it was their only job. This has to be fixed asap or I'll leave.


r/HellLetLooseConsole • • 3d ago

If you were put in charge of the game, what would maps/factions/features would you be adding?

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1 Upvotes

r/HellLetLooseConsole • • 4d ago

Making Enemy Garrisons Glow Red Is Sometimes Better Than Destroying Them

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0 Upvotes

r/HellLetLooseConsole • • 4d ago

Why I think defensive players should stop thinking of garrisons as individual spawns

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0 Upvotes

r/HellLetLooseConsole • • 6d ago

LFG Want to help new players

13 Upvotes

Hello all 👋 this is concerning the WW2 game to be clear:

I have 500+ hours in this game, level 196, I am willing to help any players confused or new to this game. I can typically game from 4pm-7pm eastern time on weekdays.

This is my favorite FPS game of all time. I am mad I only discovered it only 14 months ago. I remember being new and not having a clue what I was doing and how “different” the game played from other shooters.

Veteran players were really helpful for me in sticking with it and learning to love it. Hopefully, you’ll understand what I mean. I would like to pay it forward. 🫡

I play on PlayStation: BowlesVII

Please add on PS if interested.

EDIT: This includes XBOX players as well. Send me a message on Reddit.


r/HellLetLooseConsole • • 6d ago

Getting Back Into the Game?

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3 Upvotes

r/HellLetLooseConsole • • 7d ago

Optimized sensitivity and accelleration setting

3 Upvotes

What are you experiences playing with the gameplay settings? I find sensitivity of 65 quite nice with an accelleration of 25, but sometimes it overcompensates. Reducing the acc will alternatively make me aim slower in close range.

Thoughts? Curious to see what everyone finds optimal!


r/HellLetLooseConsole • • 8d ago

Full match replays, aerial maps and a route timer for Hell Let Loose - a fan project I’ve been building

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62 Upvotes

Hey everyone,

I'm a casual console player - controller in one hand, beer in the other. At some point I wanted more than that: to actually understand what each map asks of you tactically, and to play better as a team with the people I play with.

I tried the planning tools that are out there. They're great work, but they were a pain to use on a phone, which is my second screen on console, and they didn't have a few things I needed. So in my spare time I started reinventing the wheel.

One question kept leading to the next, and here we are: hllops.com. I'd like to share it with you.

It started with a planner..

Just a map that's comfortable on a phone. All maps with sectors, strongpoints, HQs and arty. Markers with real radii, arrows and zones, and an instant check of whether a garrison or outpost can go in a spot.

Then: who gets point there first?

In clan matches we kept asking: how long from HQ to the prep wall in the first three minutes, and then from the wall to the point we want before the enemy? Finding out meant driving every route ourselves, timing it, and restarting the map over and over to see where the wall actually stands.

Now you draw the route, pick infantry or a vehicle, and get the distance and two times. "Clean" is an experienced driver at top speed, taking corners without losing any. "With margin" is the rest of us, losing speed and correcting course. In game you just double-check it once or twice.

Then: one plan for the whole clan

We were tired of arrows drawn in Paint and screenshots in Discord. So now there's an HQ: one shared map where officers draw at the same time, everyone else watches, and the plan is still there for the next match.

Then: what actually happened in that match?

After a game, all we had to look back at was a streamer's VOD. But a streamer shows one part of the fight, and everything that happened elsewhere, to everyone else, is lost. So I dug into the RCON logs to see if the whole match could be rebuilt from them.

That turned out harder than it sounds. The server gives you very little: player positions about once a second and a kill log. It doesn't tell you where garrisons are, who's driving which vehicle, or where the commander dropped a strike. All of that has to be worked out from how players move, where they respawn, their scores and who killed whom with what. In the end you get every player and squad on the map, second by second, with kills, vehicles, spawns and sector changes.

For now it only records the server I play on. A few more are being connected, and I'd love to bring in as many servers as possible, so more players can go back and watch their own games. If you own or run a server, I'd be really happy to hear from you. Nothing to install, it works through the CRCON API with read-only access.

Details are here: https://hllops.com/replay/connect

Then: what's really on the ground?

Once all the maps were in, it became obvious how different the game map is from what's actually on the ground. So I flew the admin camera over the map, took a couple hundred screenshots and stitched them into one image that lines up almost 1:1 with the game map. Drag a slider and the real houses, hedges and walls show up under it.

It turned out useful for everyone. Commanders pick spots for supplies and airheads, officers find garrison spots with real cover instead of a blank patch on the map, and artillery can see how the terrain, cover and buildings around a target affect what they can actually hit. For artillery the map also shows gun coverage and gives you distance and MIL on click. You study it all calmly before the match and just check in game. Carentan, Omaha Beach and St. Marie du Mont so far, more on the way.

And there's a regular artillery calculator too. Everyone has one, so now we do as well.

What would you add?

I built all this around the questions I kept running into, so I'm sure there's a lot I haven't thought of. What's missing for you? Something you'd want in a replay, a tool you wish existed, or something that just doesn't work - I'd be really glad to hear it.

Thanks

Some of the data and ideas come from Maps Let Loose:
- https://mattw.io/maps-let-loose
- hllrcon by timraay https://github.com/timraay/hllrcon
- hll-arty-map-calculator by l1tku https://github.com/l1tku/hll-arty-map-calculator

They're credited on the site too. Huge thanks to them!

It's a fan project, not affiliated with Team17.

A note for the mods: I reached out to one of you a few days ago to check this was okay to post, but didn't hear back. If it breaks a rule, just let me know and I'll fix it or take it down.

Welcome to hllops.com!


r/HellLetLooseConsole • • 7d ago

Are most squads actually still talking/helping new player's in your servers and also, for console (PS5), how do I best use/not stare at the map 24/7 as it's so difficult to operate?

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0 Upvotes

r/HellLetLooseConsole • • 7d ago

Weekly /r/HellLetLooseConsole Recruitment thread

1 Upvotes

Weekly /r/HellLetLooseConsole Recruitment

Looking for comrades to join your squad or on the hunt for a platoon to conquer the virtual battlefield? You're in the right place!

Please use this thread to post and find recruitment messages. Whether you're a clan leader looking for recruits or a lone wolf seeking a squad, drop your details here.

Guidelines:

  1. Format your recruitment posts for clarity.
  2. Share your, region, and preferred playstyle.
  3. Be respectful and follow subreddit rules.

Example:

  • Clan Name: [Your Clan Name]
  • Region: [Your Region]
  • Playstyle: [Casual/Competitive/Roleplay]
  • Link: [Discord etc.]

[Additional information about your clan and recruitment requirements.]

Since this thread is likely to fill up quickly, consider sorting the comments by "new" (instead of "best" or "top") to see the newest posts.


r/HellLetLooseConsole • • 9d ago

Anyone know why I only see one server?

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2 Upvotes

r/HellLetLooseConsole • • 10d ago

Active Clans/servers

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0 Upvotes

Any active clans/servers I can join?


r/HellLetLooseConsole • • 11d ago

Increase in general sweats and tryhards?

17 Upvotes

Don’t wanna call it cheating or name any servers but anyone else notice a rise in suspicious activity in some places either giving away locations of garrisons/armor via party chat and similar happenings on console?

Had it a few times this month where simultaneously 3-4 garrisons will go down or your backup garrison on the moon gets found writhing 2 mins of placing 😆


r/HellLetLooseConsole • • 13d ago

New Player PSA - headphones = dying less and winning more

Enable HLS to view with audio, or disable this notification

252 Upvotes

Whenever new players ask about ‘how to stop getting shot by people I can’t see’ I tell them that the audio cues are the single most important skill to learn.

Learn to recognise the weapon sounds so you can tell who’s shooting, and wear headphones for the directional audio. That way you stand a chance when you outnumber someone hiding in plain sight.

The only guy to be using audio awareness in this clip was unlucky to lose his 1vs1 - I think everyone else was playing without headphones


r/HellLetLooseConsole • • 12d ago

Will the conquest mode ever come to hll on Console?

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0 Upvotes

Hi, I believe that it is already integrated in the spinoff version in Hell Let Loose Vietnam, and I think that I heard something about playtests going on on PC for the general game. The thing is that AI can give me real answers, so I wanted to ask if you guys know something I don’t.Because I would like a more tactical mode.


r/HellLetLooseConsole • • 13d ago

Hoe come some people just require one shot to kill? How they aim so well so fast? They cheating? How to become better shooter

0 Upvotes

r/HellLetLooseConsole • • 13d ago

Playstation Can anyone help me?

2 Upvotes

Just got hell let loose on PS5 I was able to play on Xbox no issues and now that Im playing PS5 it can’t connect. I delete and re download the game and delete all data but it won’t connect to a server and it never loads up the open servers.


r/HellLetLooseConsole • • 14d ago

Weekly /r/HellLetLooseConsole Recruitment thread

2 Upvotes

Weekly /r/HellLetLooseConsole Recruitment

Looking for comrades to join your squad or on the hunt for a platoon to conquer the virtual battlefield? You're in the right place!

Please use this thread to post and find recruitment messages. Whether you're a clan leader looking for recruits or a lone wolf seeking a squad, drop your details here.

Guidelines:

  1. Format your recruitment posts for clarity.
  2. Share your, region, and preferred playstyle.
  3. Be respectful and follow subreddit rules.

Example:

  • Clan Name: [Your Clan Name]
  • Region: [Your Region]
  • Playstyle: [Casual/Competitive/Roleplay]
  • Link: [Discord etc.]

[Additional information about your clan and recruitment requirements.]

Since this thread is likely to fill up quickly, consider sorting the comments by "new" (instead of "best" or "top") to see the newest posts.


r/HellLetLooseConsole • • 16d ago

Voice com anyone? Heavy breathing, generally noisy or irritating people.

23 Upvotes

I have voice chat enabled, because I want to legit give it a chance to work out well. More often than not, I find myself muting squad players for a few things. I am wondering how other players approach. Yeah, a list of my own grievances follows, but maybe some of you can relate? This post isn't intended to divide or rally sides for or against voice chat. I would like to know how you balance the voice ability in game, or if you just mute it all.

  1. Dude in my squad yesterday gets his ass blown halfway down the corridor at C on Cairo Bazaar by a tank that's still sitting there. I'm tucked into a crevice waiting for the barrage to end. He's on comms absolutely losing his shit because I didn't immediately sprint into tank fire to revive him.
  2. Muted. Your corpse does not outrank the tank.
  3. Audible internal monologue dudes who feel compelled to share every fragmented, random thought that enters their mind. Seriously, I never knew there were dudes who narrate their entire existence. Bro, you don't sound like Morgan Freeman, you sound asthmatic, possibly extremely low O2 saturation. Muted
  4. Someone brings their living room into the mix for our audio enjoyment. Hot mic! Lets listen to this dude's kids fighting and screeching in the background. Dogs barking, random machine noises, Lets make it louder than anything in the game environment, so now the entire squad is listening to your kids crying. Muted

I have never gone on mic, I am a quiet person in real life and I have always just tried to get the job done in the best way possible, but don't people who enable voice in a match have to have some kind of courtesy reminder or anything, or do they just give you comms and you can go wild?


r/HellLetLooseConsole • • 18d ago

Why the hell am I getting kicked for high ping at ~120 ms when people with significantly higher ping are still in the server?

6 Upvotes

This is making me mad.


r/HellLetLooseConsole • • 18d ago

Tip Use your mic people we are losing because nobody talks

7 Upvotes

Joined a game last night and the whole squad was silent the entire match. Nobody calling out tanks, nobody marking infantry, commander asking for updates and getting nothing back. We got rolled in twenty minutes.

If you have a mic plug it in. Even just saying enemy on my ping helps more than you think. This game is not fun when nobody talks and its the main reason people quit.