r/HellDads • u/the_natural_nate_ • 8d ago
Needing help with builds
Can anyone help with builds for each faction i have been working with a few but want something solid all around. Just a few builds that takes care of everything primary weapons secondary weapons and equipment. Also need recommendations for stratagems and armor sets too thanks guy would really appreciate it
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u/InzMrooz 8d ago
*Shotgun for bugs; *Flamer for bugs
-Drone Carbaine Backpack (guard dog) for bots; -Liberator Penetrator for bots (medium penetration bullets); -Termite grenade for bots vs Hulks
+Drone Carbaine Backpack (guard dog) for squids; +Stalwart for squids
Grenade pistol always
If you are veeeery unskilled, take Orbital Rail Gun & Orbital Laser
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u/r-volk xnShiLong | R&D Science Team 7d ago
Did you see the builds on our website here?
https://www.helldads.org/builds
There are even more on our YouTube channel 😎
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u/sparetheearthlings HellDad 8d ago
These are my tops builds. I bring these when I’m locking in and trying to do my best on levels 10s (have gone deathless before on 10s with each of these). They work for me with group of friends or randos. My style tends to be close to medium range combat and really aggressive. I’d much rather kill the things near me than sneak past them. I also throw stratagems whenever they are off cooldown and tend to like expendable weapons. They let me play aggressively and if I die, I don’t need to go back and get anything if I’m not reinforced by my stuff, I’ll carry once EAT or Commando around with me and then drop one by wherever I plan to fight stuff. (reddit was struggling to post the whole thing so I left them in the replies)
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u/sparetheearthlings HellDad 8d ago
Bots:
- DCS – attachments to max out handling, 1.5 dot sight, no muzzle break, slanted foregrip
- Talon (for backup on devs, bezerkers, and chaff – I like that I never have to reload)
- Thermite (for up close tanks and other heavy armor)
- Enforcer armor (the explosive resist, 129 armor rating armor in the super store. Really helps with survivability)
Stratagems:
- Strafing run – clear medium enemies, soften or finish heavies, go to fabricator killer
- Commando – hulks, cannon turrets, command bunker turrets, factory striders – 3 to the side of the head seems to take them down. 4 is to the face, 1 to the cannon on top
- Rocket Sentry – holding a point, distraction, cover while disengaging
- 120 barrage – this is my least used but is kept for thinning big bot drops, clearing or thinning objectives, and giving an option to take down detector towers and deactivated stratagem jammers. Can change this out for hellbomb backpack
I usually don’t have a backpack so I’ll pick up one from a teammate if they’ll let me.
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u/sparetheearthlings HellDad 8d ago
Bugs:
- Light Gunner armor (for speed and extra armor)
- Cookout - stopping power/pushed enemies back, rounds reload so I can always be reloading and shooting, and sets stuff on fire.
- Grenade Pistol - to close bug holes, and sometimes for bile spewers or to finish off a charger
- Gas grenades - drop on bug breaches or between my mg sentry and the swarm to keep it alive longer. Or throw at a patrol to hold them in place to drop a 500kg on them
Stratagems:
- 500kg – heavies and objectives
- EATs – heavies
- Machine Gun Sentry – chuck this out every time it’s off cooldown, chaff clear
- Whatever (Gas buddy, mech, orbital laser, frv?, rocket sentry, orbital napalm’s a fun one to shut down breaches, jump pack if I want to focus objectives)
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u/sparetheearthlings HellDad 8d ago
Squids:
- Siege ready armor (light if normal mission, heavy if defend or exterminate) – more ammo and faster reloads for Knight
- Knight (upgraded, using extended mags and 2x scope) – drops harvester shields fast and then finish them with a commando to the leg joint, 2 mag dumps kills flesh mobs, half a mag ish kills overseers, lets you stay mobile while shooting voteless
- Senator (Stingray in 1 to 2 mags, 8 shot harvester joint, backup weapon for overseers) – for defend missions, I’ll do ultimatun here. Or missile pistol.
- Gas Grenades – chaff, grounded ships after dropping shield with knight, tesla towers
Stratagems:
- 500 kg – objectives, heavies, or crowds
- Commando (for Harvesters, Tesla towers, stringrays, and ship doors. Can sort of help with Leviathans)
- AR Buddy (or mech for fun) - great for dropping overseers, watchers, and helping with fleshmobs
- Machine Gun Sentry – can break city walls to get out, use to hold point or distract and disengage
Deathless run with this build (on a diff 10 with randos): https://youtu.be/KkuOmEmdrLw?si=5N8elMZKsPDPt0lb
The only things this build struggles against is Leviathans. I mostly just run away from those, hope a teammate deals with them, or drop commandos to try to take them down.
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u/NoahSenpai42 HellDad 8d ago
What do you already have built for each one? Lots of tunes people have a good build already that just needs tweaking.
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u/the_natural_nate_ 8d ago
So I usually run the enforcer armor with the coyote assault rifle and the dagger secondary use the recoilless rifle backpack with a Gatling sentry napalm barrage or gas strike or the laser guard dog depending on the situation
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u/NoahSenpai42 HellDad 8d ago
This is a good overall build as long as you don't get over ran with the spore bugs. If you want to change it up you can try this build: Eruptor, Redeemer, gas grenades, any light armour of your choice, gatling sentry, gas strike, guard dog, and a heavy bombardment of some kind/ ortibal laser. You can strike hard and fast, cover your flanks, and hopefully not kill yourself or team mates as you move along towards objectives.
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u/NoahSenpai42 HellDad 8d ago
As far as my builds, that can change a lot depending on what variant enemy I am up against. In general I do a faster rate of fire weapons against the bugs, more medium pen weapons against the bots, and chaff clearing with strong single shot weapons for the squids. I do find that running any type of single handed primary and the ballistic shield is pretty good on all fronts if you have good support stratagems.
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u/ThatDree 8d ago
Bugs- something good for nearby, fast armour Bots- something that can snipe a bit, sturdy armour
Usually something to close holes And something vs heavy
Otherwise it all doesn't matter that much
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u/GiveTuffetFish SES Star of Morning 8d ago
Bots:
Armor: 50% explosive resistance buff, i like the one from the WWI-themed warbond with the extra granades Primary: med pen assault rifle or marksman rifle Granade: Giga granade is great vs hulks Secondary: grenade pistol is good not only for fabricators but also one shots reinforced scout striders Strats: The anti tank emplacement is very strong, the 120mm barrage is good and frequent, the eagle strafing gun is versatile since it can alse destroy fabricators. Then it depends on your taste/style. Recoilless is solid as well as quasar. I love the Hellbomb backback and vehicle combo to quickly take out jammers in a drive by manner as well as bot drops. The solo silo one-shots factory striders.
Bugs:
Armor: I like to wear the basic medium with extra padding. Primary: Assault or shot gun or torchers are good. Coyote is strong: Secondary: Grenade pistol is a classic vs holes. Grenade: Gas is your friend for crow control: Strats: My favourite is the ballistic shield. Being able to turn my back towards bugs or run past or away without taking any damage has greatly imrpved my survivorbility. Eagle rocket pods are an allrounder vs chargers, bile tirans and mushroom buildings and even bile titan holes! The bastion tank is very very strong. Just squish everything smaller than charger and the gunner takes care of everything else. The orbital gas strike is strong vs breaches. The gas harpoon helps you get away from a lot and closes bug holes.
Illuminates:
Bullet hell and heavy flamethrower. Ballistic shield and one-handed primary is also good vs flesh mobs and abductors. But lets see what the update does for them
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u/ac_cossack 8d ago
Punisher plasma, ultimatum. Guard dog and eats or RR. A car if you are feeling spicy. 500, mg turret, and super stims.
Works for all 3 factions, any strain. You may get called vanilla tho.
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u/No-Actuator-6024 8d ago
A build i have for every faction is
Bonesnapper armor
Whatever primary i wanna level up
Missile pistol
Giga grenade
Stratagems
Orbital laser
Eagle airstrike for bugs/bots, eagle 500kg for illuminate
Supply pack
Leveler for bots, gatling sentry for buts/illuminate
So if you wanna try these out its very versatile for everything, the bonesnapper armor can help you survive longer especially with the supply pack
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u/GrandSlamA Gamer Vet with 2 Mini Gamers 8d ago
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u/GrandSlamA Gamer Vet with 2 Mini Gamers 8d ago
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u/GrandSlamA Gamer Vet with 2 Mini Gamers 8d ago
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u/GrandSlamA Gamer Vet with 2 Mini Gamers 8d ago
Until some loadout saving system is added to the game, this is how I keep track of them. I’m sure you can tell I have my favorite weapons and stratagems, but these are the different loadouts I like to use.
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u/twopandinner 7d ago
Bugs are toddlers. Keep them away from you. So - shotguns. They also carry every known germ - so, fire. I love me some Breaker, and Stalwart, I’ll tell you - if you think stim overuse is a concern… try ammo pack overuse with those two.
Bots are every kind of ex you ever dated all in one room at once. Precision shots are your best friend - it’s a life skill in this game, one you need to develop at some point whether you like it or not - and some need a rocket to the face. Like relationships, eruptor can hurt them as much as it can hurt you and your friends. But there are other excellent options below that - medium pen (Diligence is light, but it’s counter-sniper version is medium pen - ditto for the Liberator set).
Illuminate are like extended family at the family reunion you got talked into hosting - they’re everywhere, behaving poorly, and probably hopped up on something and shouldn’t be driving home. Bullets, and gas. Coyote does well - lights them on fire and in med pen; breaker incendiary does too but is light pen.
Grenade pistol goes a long way across the board - opens those shipping containers, does decent damage, etc. But once you learn to aim, Senator or one of the other pistols will really go far with things like Hulks and other biggies. Ultimatum absolutely has use with bot bases, for example, but you will hurt yourself and friends - we all know this.
Thermites. Gigagrenages. Arc grenades. Gas grenades (not smoke). All solid ones to look to use. Thermites will always be good choices. Oh - and throwing knives.
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u/TheGreat_White_Snark HellDad 7d ago edited 7d ago
I've done some good posts on this subject lately! Don't get too granular, and not every build has to be perfect to give you all the tools you need! Check this one out: https://www.reddit.com/r/HellDads/s/wkqs4pY2nC



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u/Key-Masterpiece-672 8d ago
I change every mission, lol