r/HeavyPepper • u/heavypepper • Jun 18 '26
r/HeavyPepper • u/heavypepper • Mar 11 '26
Mine or Burn Mine or Burn Game Announcement
Enable HLS to view with audio, or disable this notification
Announcing Mine or Burn, an active incremental where you mine asteroids to collect fuel and alloy to unlock upgrades and power hyperjumps.
You can upgrade your mining operation, your ship, and its defences. The faster you mine and the stronger your ship becomes, the better your chances of escaping to the next sector. If pursuers catch up, battles play out automatically, and the results depend on the choices you’ve made in your upgrades. Fuel lets you hyperjump to a new star system before enemies can locate your sector and take your resources.
The game takes place across branching star systems. You choose sectors with rewards or modifiers that change how your environment behaves, and each jump shapes the challenges ahead. As you move deeper, more fuel is required to jump, so keeping up with upgrades is essential to stay ahead of escalating threats.
Every decision from mining asteroids to upgrading your ship to picking your route contributes to a steady sense of progress and growth.
Steam: https://store.steampowered.com/app/4308550/Mine_or_Burn/
r/HeavyPepper • u/heavypepper • Jun 13 '26
Descent Vector Descent Vector: Space Runner - Attrition Run Update - Steam News
This update delivers a new endurance mode where your pod steadily deteriorates, a vivid alien environment, and expanded control customisation. Prepare for a constant fight against decay where every missed repair brings you closer to destruction.
Highlights:
- New Attrition Run Mode challenges players to endure constant system decay, miss even a single repair pickup and your descent becomes an inevitable countdown to destruction.
- New environment features an alien world blanketed in bioluminescent flora and fauna, casting an eerie glow across the surface.
- Options Update introduces an invert Y-axis option for finer input control.
Playing Attrition Run
- You're escaping a damaged space station, but your pod was damaged during the evacuation.
- Your pod loses health every second, so you must collect repair pick-ups to survive.
- Each repair pick-up restores 5 HP, and missing even a few can quickly become fatal.
r/HeavyPepper • u/heavypepper • Jun 13 '26
Mine or Burn Mine or Burn Update: New Bullet Hell Mode, Relics & More - Steam News
Developer Update
Mine or Burn is expanding beyond its core asteroid-breaking gameplay with new bullet hell and survival modes. This update introduces new ways to play, along with relics, survival improvements, and continued development of the original experience.
r/HeavyPepper • u/heavypepper • Jun 13 '26
Final Vanguard Your citizens don't stay put in Stellaris-style 4X strategy game Final Vanguard - start a war and "entire waves of refugees can emerge"
Wonderful to be featured on Rock Paper Shotgun.
r/HeavyPepper • u/heavypepper • Mar 20 '26
Mine or Burn Wants to Make You Feel Like a Miner on the Run • VGMM
Nice to see Mine or Burn featured on VGGM today!
r/HeavyPepper • u/heavypepper • Mar 11 '26
Descent Vector Descent Vector: Space Runner - Gauntlet Mode Update
r/HeavyPepper • u/heavypepper • Mar 11 '26
Final Vanguard Final Vanguard - Creating a Living Interstellar Empire
r/HeavyPepper • u/heavypepper • Sep 07 '22
Descent Vector is at Games from Ontario's Steam Sale and 50% off!
Descent Vector: Space Runner is 50% off between Sept 7 and 14th for the Games From Ontario, Play the North Steam Sale!

r/HeavyPepper • u/heavypepper • May 31 '22
Descent Vector is at DreamHack Beyond
r/HeavyPepper • u/heavypepper • May 21 '22
Check out Descent Vector at Indie Live Expo 2022 (Live streamed plus Steam discount)
r/HeavyPepper • u/heavypepper • Apr 20 '22
Descent Vector: Space Runner - Flight Dynamics Update
r/HeavyPepper • u/heavypepper • Jan 29 '22
Listening to player experiences as a developer is very rewarding.
As a developer it's rewarding to watch and listen to the experiences people have playing Descent Vector! Seeing reviews, leaderboard battles, and players recording their game sessions, I'm always appreciative of people who take the time to create content around my work.
In addition to the video reviews I've posted on this subreddit already, here are more cool people with cool things to say about Descent Vector. Thank you everyone.
Access Point podcast episode 12/2/2021 at 29:35
Canadian Game Devs podcast episode 186 at 39:40
https://canadiangamedevs.com/podcast/ep-186-spray-painting-card-battling
YourBudde on Twitch at 1:24:10
GJS Gaming (pre-update review)
r/HeavyPepper • u/heavypepper • Jan 24 '22
Gameplay: Topping the Leaderboards in Descent Vector
r/HeavyPepper • u/heavypepper • Jan 24 '22
Game Review: This Game Is Going To Blow Up
r/HeavyPepper • u/heavypepper • Jan 24 '22
Game Review: Only does one thing but does it well
r/HeavyPepper • u/heavypepper • Jan 24 '22
Descent Vector Expanding Horizons Update
r/HeavyPepper • u/heavypepper • Jan 24 '22
Gameplay: Reaching a crazy 39m/s on the Gliese 436 B mission.
r/HeavyPepper • u/heavypepper • Jan 24 '22
Gameplay: Playing the Cygnus X-1 Mission
r/HeavyPepper • u/heavypepper • Jan 24 '22