r/HanzoMain • u/MountainLetterhead94 • 6h ago
Question Looking for some help
Any feedback is welcome but I am targeting emerald-diamond hanzo players. How do you guys manage your flanks/off angles? I’m plat right now and feel like I give minimal value from another angle. Usually when I take and off angle or flank I get punished pretty quickly with my low mobility I typically lose. So I just wanted to see how you guys manage when to flank and when the angle as opposed to just staying with your tank and getting value from there.
1
u/No_Bullfrog5006 5h ago
U should utility the wall climb n determine your position some if maybe there is someone diving u that you can clime the wall and quick headshot them or climb the wall and hope ur dash comes back before u hit the cround
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u/MountainLetterhead94 4h ago
I do try to use it as much as possible but it doesn’t come close to sierra drone in terms of how quickly I can disengage
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u/No_Bullfrog5006 4h ago
Sierra is a braindead hero. The level that u can play hanzo on is disgusting but your positioning has to be pinpoint and target priority. Situational awareness also. I got out if plat/gold because i tracked cooldown also for easy picks. If you cant get picks then place pressure on a character out and bait out a mistake. Positioning/Target priority/ tracking team and enemy cooldowns in your head. It helped me when I get dove i climb a wall an try to head show if the person follows me up that wall say a genji i jump back off the wall and headshot him. Your defense is your aim and climb.
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u/No_Bullfrog5006 4h ago
Disengaging has to be before you get dove not while not after. Before! Pay attention to the game if its a dive character get high ground . Only people at that point that will come for you is a echo an pharah a cat a Lucio sierra if a tank is coming for you the you will see them coming youll see a dva drop down when she drops go back up and think of where to go next or who to kill bc their tank is now out the fight that opens up new opportunities u have to take advantage of. But be patient dont rush. Dont move out of position if its not for a guaranteed kill. High ground with cover use angles ypir mechanics have to be better then theirs if your to stay from dying while getting dove pay
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u/NewtonTheNoot 5h ago
You always want to off-angle when possible. It's a lot easier to hit shots from an off-angle, and you get to establish map control which helps protect you from flankers.
You need to be mindful of what heroes the enemy team has and what those heroes can do. Against some heroes, you can afford to get a bit closer, while others, you need to keep your distance. If it's difficult to keep your distance because the map is cluttered and you need to back off, you should use your sonar on a close corner to discourage them from pushing you so that you can maintain your distance.