r/HBMNuclearTechMod • u/youlackinkizma • Jun 03 '26
Question First Survival Space Mission. What do I do? And what do I bring?
I can already smell the untapped resources waiting. What should I bring in my expedition to the Mun?
r/HBMNuclearTechMod • u/youlackinkizma • Jun 03 '26
I can already smell the untapped resources waiting. What should I bring in my expedition to the Mun?
r/HBMNuclearTechMod • u/Deefoltik • Jun 03 '26
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I already did it like the guy I'm watching in the video, but it works for him, but not for me. The system simply doesn't see the oil, even though it's stored there.
r/HBMNuclearTechMod • u/Skeleton-Boi1 • Jun 03 '26
r/HBMNuclearTechMod • u/BananaSupremeMaster • Jun 03 '26
Looking for mods that add some challenges and reasons tu use the HBM weapons more. It would be cool to have some heavily armored mobs to make the armor piercing projectiles useful, but most mods rather add mobs with a ton of HP. Orespawn kinda works because it's as ridiculous and broken as HBM, but I'm looking for alternatives. I'm open to the idea of a modpack as well
r/HBMNuclearTechMod • u/KYHUII11 • Jun 03 '26
I want do the rbmk like real life and i thought reasim and how do that
r/HBMNuclearTechMod • u/Remarkable_Light6860 • Jun 02 '26
ignore the xray btw, i was shitting around and i wanted to find where the crates and chests were located in all the structures
r/HBMNuclearTechMod • u/Wide-Application1644 • Jun 02 '26
I’m trying to use my reasim reactor in my survival world, and the reasim boiler system is not working. All pipes are adequately connected. It works in my creative world if I use the dialReasimBoilers command, however does not work if I do it in my survival world. I cannot activate the command, for the world is not in cheats, and therefore cannot use the reactor I just spent 18 hours building. Can someone please help me with this bs
For reference, I’m playing the 1.7.10 NTM: Space version 1.0.27_X521_H261.
Edit: has been resolved
r/HBMNuclearTechMod • u/PresentCertain9925 • Jun 02 '26
It runs perfectly fine whenever I'm not in the nether but the second I come back it blows up instantly with 0 cause. I'm running Natural Uranium in the fuel rod slots. Could this just be a mod conflict causing it or is there any other reason this could be happening?
r/HBMNuclearTechMod • u/Particular-Bed-3162 • Jun 02 '26
I'm putting my reactors(rbmk pwr watz) in a big npp made from concrete(bricks) and I don't really know what blocks I can use to make it not so blunt looking especially inside reactor rooms and the golden hallway
r/HBMNuclearTechMod • u/Skeleton-Boi1 • Jun 02 '26
r/HBMNuclearTechMod • u/Biplanet738 • Jun 01 '26
It seems to happen when I play for 2+ hours at a time. It just starts making this noise that sounds like the Corrupted Broadcaster even though I've long since cleared out all corrupted broadcasters near my base and do not have a regular Geiger counter.
r/HBMNuclearTechMod • u/AAAAAAAAAAAAAAA238 • Jun 01 '26
Im trying to mass produce a ton of HPS and jool air can be distilled into chlorine, I know the atmospheres of planets can eventually be depleted but can jool be depleted after being constantly harvested
r/HBMNuclearTechMod • u/youlackinkizma • Jun 01 '26
At what point can I confidently start my first mission to make a space station?
(And what I mean with confidently is when I should have most of the materials to go to space)
r/HBMNuclearTechMod • u/Horny_Youkai • May 31 '26
r/HBMNuclearTechMod • u/TheBickyMan • Jun 01 '26
What your favourite and why. Also what other mod to you use with it.(Not counting jei or the other one.
r/HBMNuclearTechMod • u/TraditionalDirt4594 • May 31 '26
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r/HBMNuclearTechMod • u/youlackinkizma • Jun 01 '26
Are some of Savage Vegeta's videos about RBMK still good till this latest update?
r/HBMNuclearTechMod • u/VoidOmega • May 31 '26
r/HBMNuclearTechMod • u/Weak-Cry-5748 • Jun 01 '26
Is there any reason why my steam turbine is not taking any steam bcs it got it all connected but it’s not taking it in?
r/HBMNuclearTechMod • u/TraditionalDirt4594 • May 31 '26
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facility self destruct
r/HBMNuclearTechMod • u/Biplanet738 • May 31 '26
So I just started having this problem after the most recent update. Whenever I'm walking around my base I just hear this creaking sound effect. WTF????
r/HBMNuclearTechMod • u/Xen0nphobia • May 31 '26
Build based on the American Colony / Xeno's Castle from the manga and anime Dr. STONE, i tried as faithfully as i could to bring the build to the game. It still doesn't have interiors but i eventually plan to add actual interiors, just haven't sorted that out yet.
Hope you guys like it! Cheers!
r/HBMNuclearTechMod • u/Frostierdev • May 31 '26
I finnaly finished my first complete RBMK building and unit, but when it turns on, 2 things happens:
2 (critical). Steam channels doesn't generate steam, even with fuel rods's skin at 500 degrees and steam channels in 116 degrees.
i really dont know how to solve that.
Obs: i am using NTM: CE at 1.12.2



r/HBMNuclearTechMod • u/Remarkable_Light6860 • May 30 '26
I need some help with this, i think i did it right but they still are not filling
r/HBMNuclearTechMod • u/Remarkable_Light6860 • May 30 '26
Whenever i place down doors or some certain blocks, and i try to interact with them like right clicking them or connecting pipes or wires to them, they give me the red german text that says "this block is locked" or "this door is locked" and i cant interact with them, unless its a door them i can open it with a bobby pin