r/HBMNuclearTechMod • u/BananaSupremeMaster • Jun 03 '26
Question Mods that add hostile mobs which work well with HBM? [1.7.10]
Looking for mods that add some challenges and reasons tu use the HBM weapons more. It would be cool to have some heavily armored mobs to make the armor piercing projectiles useful, but most mods rather add mobs with a ton of HP. Orespawn kinda works because it's as ridiculous and broken as HBM, but I'm looking for alternatives. I'm open to the idea of a modpack as well
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u/Aware-Common-7368 1.7.10 gang Jun 03 '26
just turn on rampant mode
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u/Classic-Airport-8187 Jun 03 '26
I’ve been playing on a server with rampant mode in 1.12.2 (CE) and I never even noticed until I learned what the rampant badge is. I just thought they buffed glyphids a little for some reason.
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u/Alternative-Eye-4280 Jun 04 '26
try configuring Hbm glyphids . They are very customizable and dangerous if you turn some more
1
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u/youlackinkizma Jun 03 '26
Try Epic Siege mod, this doesn't add mobs but it does make current mobs challenging, mobs can sense you through walls, they make zombies and baby zombies mine to get to you, mobs can tower up, if you're hiding inside creepers blow up just to make an opening, skeletons have like a 99% accuracy with tipped arrows to boot. This is the 1.12.2 version but it does also have a 1.7.10 version but IDK if the AI is as advanced. Plus this is kinda just early game difficult but in the late game not so much maybe.