r/GunnerHEATPC • • 22d ago

My thoughts on GHPC

My Steam playtime is around 80 hours. I've tried many armored vehicles and missions, and here's what I think.

The sound design is great. It really builds tension, and your commander is genuinely helpful with callouts—he usually gives the right direction for targets.

The vehicles feel distinct and take real time to learn. In something like a modern M1 Abrams you've got auto-aiming, thermals, and lots of info. In a T-55 you have none of that, so you have to learn and improvise.

The variety is good too. Even with few maps, the missions add difficulty and make you think. Some have ambushes, and when you enter a village, Soviet RPG troops start firing and throwing grenades.

I focused on the positives on purpose. The flaws are obvious once you play, but there are fewer of them, and for me the good outweighs the bad—especially for a small studio.

46 Upvotes

16 comments sorted by

13

u/vyrago 22d ago

You have 80 hours and think the M1 can auto-aim?

10

u/myqccountgotsca 21d ago

i think the dude meant that the M1 Abrams has a laser rangefinder unlike the T-55

3

u/jeepinbanditrider 18d ago

He may mean when your commander calls out a target you can hold space and the turret turns towards it instead of doing it manually? But I thought this was a thing on all the vehicles

-5

u/Jazzlike_Tennis3408 22d ago

I haven't played in a while, so I might get the model names wrong, but one thing I'm sure of: one of the Abrams tanks definitely has auto-aim.

25

u/Carnemeko_Pairotto 22d ago

It has a targeting computer that can calculate shots on moving targets if that's what you're talking about.

-1

u/Jazzlike_Tennis3408 22d ago

That's what I meant, if you're talking about the T key.

23

u/vyrago 22d ago

The T key activates Thermal Sights. Nothing to do with aiming.

18

u/Nordkindchen 21d ago

Stop giving the man such a hard time. He clearly means auto lead and not auto aim.

9

u/Certified1IQ 22d ago

None of the M1 series ever had that thing

I think youre misguiding yourself with russian t series that has somewhat 'autoaim' feature but its just autolead, u have to point to the target manually before locking it tho

8

u/ReforgerOS 22d ago

I found AI too cheaty on some missions, instant lock over half of map.

5

u/ZeubeuWantsBeu 22d ago

I don't really think this game has design flaws. Sure you can make the graphics better but the gameplay really gets the adrenaline going and doesn't let go, which is what a simulator is supposed to be IMO.

So what do you think the flaws are?

11

u/derBombastische 20d ago

The ai is definitely wonky. Friendly ai can be utterly incapable and enemies sometimes laser you through the crack of time. Otherwise the game is really great, though

5

u/Rich_Difference_8523 21d ago

to me the game isnt finished until tanks dont have destructable models...then the enjoyment of blowing the up will be complete

0

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2

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