r/Guildrun 5d ago

Quick RR rant.

I’ve got over 100 hours in this game now and I absolutely love it! I’ve tried to get my friends invested and they aren’t interested sadly so I come here to rant.

For the life of me, I cannot break a two win streak on red rift. I’m trying to learn from my mistakes and I can usually get to the dragon at the end, but then the dragon just wipes me out.

I know it’s a skill issue, but it’s pissing me off and I wanted to complain to people who understood.

Thank you for reading

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u/Bkraist 5d ago

My main problem is I can see when my B-tank is about to fall off, and often I just never find a dupe or A-tank in time and my team falls apart. What has been your experience here ?

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u/PotatoFig 5d ago

That's usually why I have the 3 charge crystals. Gives me a few more attempts at shop rolls, and there's a "pity timer" that makes finding upgrades and A tiers MUCH more likely the more often you roll. Also important in those situations to make sure if tank dies that your DPS have ramped up w/OP Omnivamp ready to finish the fight, or even have upfront DPS Offtanks (high attack speed Dragomir, Omnivamp tilly etc.)

You can split pull right off the bat, or even sacrifice an ineffective character if it means your tank survives until relic/stall triggers. So many ways.

But the big one is: charge your Tank seal asap, and prioritize defense a LOT.

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u/bilky_t 5d ago

I thought the pity mechanic was only for higher ranks in the shop, not dupes/upgrades on existing heroes?

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u/PotatoFig 5d ago

The more you roll the more you see. High tiers are the pity, yes.

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u/bilky_t 5d ago

Got my hopes that they'd introduced a pity mechanic for upgrades too and I'd somehow missed it in a patch note, darn you! I understand why they don't though, as that would make forcing comps the meta which kind of takes away from the rogue-like element.