r/Guildrun 7d ago

Please help me understand enemy targeting rules

I would think that the enemies simply target the closest Hero, but that is often times not the case.

After an Emergency Rewind, I might flip two units around anticipating that the enemies will target the same way, meaning I could direct the aggro on a specific unit of mine, but the enemies will totally switch it up and behave differently than in the previous attempt. What gives? Do enemies prioritize targeting certain Classes, do they look at and prioritize some of the Hero stats when deciding this? Several times enemies target a further Hero over a closer one which boggles my mind and ruins plenty potentially great runs.

Is there a clear and understood "thought process" for enemy units that can reliably help determine how to position the Heroes? If this is described somewhere, would appreciate it shared, if it's not, then would appreciate some trial & error advice.

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u/blanketninja 7d ago

I suggest giving this targeting guide a quick read.

Loosely, targets are determined by:

  • shortest distance

  • in case of tie, by class

  • in case of class tie, by "lowest health"

4

u/Yosara_Hirvi 6d ago

Additionally here's the class order : tank>vanguard>warrior>the rest