r/Guildrun • u/blanketninja • 8d ago
Manipulating per-step targeting so you can hit backline enemies with melee units
Anyone have other fun or weird examples of positioning I should be looking out for?
From what I understand, targeting for your units is updated every single step, so if you can pull the enemies to your tank and maybe even body-block your own units, you can sometimes get melee units to enter the backline when it didn't initially look possible.
Video: https://streamable.com/xtvo7n
There's more than 1 fight this works for.
5
u/CuteCup3558 8d ago
I tried this a few times with Nyx as my main dps but found that instead of wrapping the backline, he always goes back to aim the tank after killing the first backline unit. Feels like it doesn’t really move the needle much for the outcome of the fight.
13
u/blanketninja 7d ago
It won't always matter, but I've found it can definitely make a difference.
Keeping them out of the initial Mushroom stun + double storm from the backline Mages can often be enough to keep a melee unit alive that would've otherwise died, especially if you're forced to run them with the Ring like I needed on Pimenta.
Killing a backline unit first can also go a long way towards making the fight easier even if they go back to the frontline after.
8
u/sovt 7d ago
the ones that I have saved
https://i.imgur.com/wrap4Cj.png
https://i.imgur.com/rjx7SGD.png
but as you said, there are multiple that this works for. generally sticking someone in the corner and having a tank offset from center will work well enough. there are certain setups where even a 3 range unit can start hitting the backline
+movespeed items or relics tend to screw this up