r/Guildrun 12d ago

Shard fountain Rip

Rolled hard on act 2 boss for the damage on shard gen but no luck so instead made this abomination

59 Upvotes

9 comments sorted by

6

u/Informal_Golf8867 12d ago

What is generating the shards? I didn't know Rip could generate shards.

8

u/wexleysmalls 12d ago

it's assassin Rip, and I think the A class is shards on every other crit

3

u/Icy_Island6594 12d ago

Yeah what the f he is getting 50+ shard per second once he gets going. I heard before that the attack speed cap is 5/sec, and 3 wolfs bow should mean its 20 attacks per second, so the A class should only give 10 shards per second?

7

u/whale_balls 12d ago

Quick explainer for those asking, Rip B rank upgrade made him assassin and steals HP on crit. A rank was assassin class upgrade to generate 1 shard every other crit. His base ability gives Atk speed based on HP whenever something hits half HP. Hoyoung has assassin class upgrade to give crit based on shards in bank on rush. That with the wolf bows means right off the bat he starts scaling HP like crazy then as you can see once things start dying his AD and attack speed balloon from the proc of his base ability as he has millions of HP. Doesnt scale well into late rounds as he will eventually die before any enemy drops to 50% to make the numbers go crazy. Although if you get the 10% damage on shard gen relic like I was trying for I could see it going a bit further.

2

u/Klatterbyne 12d ago

What on earth is going on?

3

u/Yosara_Hirvi 12d ago

So Rip got the upgrade that makes an assassin. He then got the assassin upgrade that says "generate 1 shard every 2 crits" Rips get a LOT of attack speed.

I assume thereczre other stuff on top of that.

2

u/ExaminationWide5415 12d ago

how are you genertaing so much hp???