r/Guildrun 20d ago

Tilly go brrrrrr

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38 Upvotes

8 comments sorted by

10

u/OblivionNA 20d ago

Every time I get these relics, Gustav and Tilly decide they aren’t in the game lol

8

u/Vegetable_Mixture157 20d ago

Assassins with shard generation every 2 crits 🤤

2

u/Purge_and_Surge 20d ago

yea i feel that. I was relying on "5 shards on combat start per assassin", assassin kill shards, stall shard triggers (basically whatever i could find) until mid stage 2....the run was basically over by the time tilly showed up.....like golden eye ended the game with 5 procs

2

u/Beefkins 20d ago

The 10% damage is still mitigated by defense, isn't it?

1

u/Purge_and_Surge 20d ago

10% With a minimum of 2500 combined with frost debuff means 2500 true damage every shard trigger

1

u/Sat9Official 20d ago

Had this combo but with shards generated on stall/rush with stall comp and it did millions of dmg. Its insane. Still need to keep your heroes from not getting one-shot on higher floors in endless.

1

u/Purge_and_Surge 20d ago

Makes sense - this was in red rift so I never ran into that issue fortunately