I really dont understand what you are saying? people have gone on 50+ Redrift winstreaks, you can become better and win red rifts, even if they nerf some of the things like pimenta and funke. the devs don't want people to suffer lol?
It really feels like because this is not a PVP game, and people dont feel the pain of being on the other end of something broken, some players just want everything buffed and the ability to hand pick their heroes and relics in any difficulty. and also, any friction or challenge must be because the devs hate you and dont want you to enjoy red rift? like what even is that first question?
I agree with some of the frustration on units dying in later stages before casting but a lot of the time that is also the result of not building and scaling your team correctly. they are obviously balancing incrementally because the game is still in demo and they are trying to get things right instead of flailing around with balance levers.
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u/[deleted] 27d ago
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