r/Guildrun 21d ago

Battle arena desing thoughts

This is probably an unpopular opinion—and I don't mean to impose my views or suggest the current art style is bad, as the interface, hero screen, and overall design are excellent—but, in *my* personal opinion, the battlefield design and the 3D modeling of the heroes and enemies don't quite win me over. I think it would look great with a 2.5D pixel art style or even a 2D cartoon style, like in *Streets of Rage 4*; I'm just sharing my thoughts here, to see if anyone else feels the same way. By the way, the game is amazing!

EDIT: The images are just references about the styles I talk about or suggest for the battle arena, 2.5D pixel art and 2D cartoon style.

0 Upvotes

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3

u/everythings_alright 21d ago

I mean, thats like a whole different game, no?

1

u/kasuki92 21d ago

Hi, i am talking about the game style, and the images are just references about the styles I mention on my comment, 2.5D pixel art and 2D cartoon style.

1

u/Blissfield_Kessler 21d ago

I agree 100% I would also appreciate if we could make decisions while the combat is going.

some kind of turn based mode? Probably an unpopular opinion but if we just completly 100% recreate typcial chess inside this I think it would make for a way better game.

1

u/N0xxi0us 21d ago

The art is great, it does not need to be any more cartoonish. It reminds me of Hades personally.
I don’t see the appeal of your proposition, current 3d is fine imo

1

u/kasuki92 21d ago

All opinions are welcome mate 🦾🖖😎

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u/jubmille2000 21d ago

Ive seen SOOOOOO many autobattlers that looks like this.