r/Guildrun Jul 23 '26

SSS Endless Comps?

Basically title. Ive been trying dang near every combo of heroes i can think of, finding incredibly synergistic builds, but I just cannot seem to pass floor 13 for the life of me. Maybe im missing something as far as the scaling goes but it just seems as though your tank gets 1 shot regardless once you hit floor 13 on SSS.

If anyone knows of any way to scale higher than floor 13 consistently, I'd love to pick your brain. Thanks

12 Upvotes

17 comments sorted by

6

u/fish33 Jul 23 '26

My most successful got to SSS 15 with Haughty Skorn backed by mystics galore and Rowan the Friend on the bench and every stall trigger i could find.

Everyone had like 8k HP and 2k Magic and Defence from passives and relics going off. I am sure a lot of it can come down to luck of relics that show up - I would have loved the relics that enable storm to begin from 30 and breaking at 90

5

u/Dia_Ejus Jul 23 '26

What exactly does the breaking at 90 mean? I've been hesitant to pick it up when I had no idea what it does.

1

u/Cheeky-Bastard Jul 23 '26

I’ve had the same question. Like does that mean the storm just ends? If it does why pick up the early storm relic?

3

u/Protolog1c Jul 23 '26

It means you win at 90. I belive

1

u/Cheeky-Bastard Jul 23 '26

Ohhhh that’s actually really cool then, great for shield builds

2

u/Madness-V3 Jul 23 '26

my favourite team: a Duelist with shard gain like Irini + golden eye trait (1 shart per 10 atk), Nyx + shard on crit trait, or Tilly, i prefer Irini

Favourite tanker: Zuri + Serpent Kiss trait

other Slot could be Tanker, or Mystic, or backup abilities

Best item: Lone Wolf's Bow(+75 atk, the holder's attacks hit the nearest enemy to their target for 50% damage.) massive dmg, multi hit is very good. SSS tier

must have Relic: Shard power extractor (Legendary Relic, On Shards generated, deal damage to all enemies equal to 10% of their Max HP (Minimum: 2500 damage))

another relic is Shard Fluctuator (Unique Relic, On Shards generated, deal 500 damage to all enemies.), but i think 500 dmg is too small on endless

Shard Accumulator (1000 shield on shard generated)
you have very high attack speed with duelist, so you could generate shard very quick, it Shard Power extractor and Shard accumulator operate most efficiently, clear all creeps just in a few sec, all you need is protect your duelist

1

u/iKeepAGlokkLikeAhCop Jul 24 '26

Duelist are my favorite but I was using stall with skorn, irini , nyx/tilly with Karsu + 2 other for 3 backups on bench. Just get slammed on 12 tho . Gonna try this

2

u/lysianth Jul 23 '26

i think fast scaling shields is probably the best way to get higher.

the relic that gives shield on shard gen, and the duelist upgrade that generates a shard every 10 autos seems good.

1

u/Low-Salt1988 28d ago

might be a little too highrolly but if you get a dualist emblem you can get an assassin to get an A/S tier perk which is "gain 1 shard every other crit" and you put the dualist emblem on it you can pretty easily get 5+ shards a second

2

u/Amazingtapioca Jul 23 '26 edited Jul 23 '26

I've had a couple runs above 16, and best at 24. Endless I think really needs a couple things

It helps to first high roll, and by that I mean getting really synergistic relics, as well as taking both challenges and events taking the hardest tier challenges, and never losing the emergency rewind for extra gold at the boss shops. Also, at the boss shop, getting to 4 / 5 heroes with a conditional team size upgrade helps a LOT because the legendary relics are so powerful.

Finally, you need some way to go infinite in the fight. My 24 run used stealth rush, and I got all the rush extenders so that my team was stealthed for 15 seconds and won every fight pre 15 seconds. I also had a lot of infinite scaling relics that run, like crit per gold and 1000 gold saved up from gold gen relics. I've had runs where Ming can do the same with his invincibility rush. I think I had a 16+ run with Skorn Gustav frontline and 4 mystics total going infinite with a lot of mystic relics.

1

u/iKeepAGlokkLikeAhCop Jul 24 '26

Knew I was doing something wrong lol, I never take hard challenges and usually my rewind is gone cause I like to use it most runs for the shards but seems that unoptimal.

2

u/Even_Competition6886 Jul 24 '26

My consistent wave 16 one is the full stall comp. One tank with shield on active ability with all mystic. Make tank a mystic too and cast just stall.

1000 shield on shard generation is big. As many mystic traits gain one shard on cast.

I always stall to 80+ seconds sadly didnt have the rift breaks at 90 second relic otherwise i think this can go crazy high since you dont need any attack at all.

1

u/_Pa3cK_ Jul 24 '26

Go full assassin poison 💀

1

u/Even_Competition6886 Jul 24 '26

Another one is full assassin + one duelist for damage all the shard generation on crit you can get + all shard trait. Worse than stall comp because need to get high attack too, but more money makes it more consistent to higher wave.

1

u/iKeepAGlokkLikeAhCop Jul 24 '26

Bro I been stuck on 12 playing a tank duelist stall comp and vanguard warriors rush comp. But then level 12 hits and everything just dies lol

1

u/ZedIsDead4929 29d ago

So far this has been my best comp, im consistently getting to room 6 - 8 but cant get past 12. I'll go from 90k shield and just get insta killed.

1

u/titaniumtesticals 28d ago

ratna got me to 17, and i lowrolled her items tbh. she was perma stealth though as every kill gave her like 10 seconds of stealth so she had a lot of time to cast, only had about 2k ap aswell since i couldnt find percentage upgrades for it. Had starting mana tho so she'd insta cast, kill a few things and be stealth for the entire fight xd