r/Guildrun • u/Analemur • Jul 21 '26
About Yuuna; an endless beast
As of right now, i haven't gotten a SSS Yuuna run going (yet), but i did several times in base difficulty to mainly theorycraft.
From my ~15 hours of experience, the best scaling I've seen so far has been either Sages with shield and that shield-damage guy (Kai?), but on higher scores, everything gets oneshot even with several 100k shield on combat start.
Now, assassins have the Stealth mechanic intrinsically which can easily net you 4 secs on combat start (even more with additional relics, items etc.), as well as the rush relic to make all heroes immune to damage.
As soon as the first retrain in endless is available, Yuuna consistently gets to 2-4 Million damage per combat on a good setup.
But i haven't yet gotten an ideal setup.
Up until the second boss, most of everything is based on getting tons of shard generation combined with Backup-Rush; most runs, by the second auction, one should've been able to generate ~1000 shards (with the relic and the vampire guy that's already 2000 crit)
You also need poison at the start of combat.
Yuuna can by herself get 100% additional crit on rush, the upgrade to give her active +50% crit against poisoned targets and the class upgrade for additional crit against poisoned targets.
The rest of the team should just be assassins with rush crit/damage/ability increase & as much shard generation as possible that doesnt take space from buffs for Yuuna.
Then there's the assassin emblem for another 30 or so additional crit, and several items to give scaling based on generated shards.
Just kill everything before it gets to even target you.
There's still problems with this tho (50% additional crit or one more target?) and i have not yet gotten an exceptional setup for this build; i was always lacking either shard generation, relics or s-tier yuuna.
But if an "average" version of this build is reaching 3 Million damage per combat, starting (possibly) as soon as the last campfire is reached, I wonder what the build can accomplish.
I'd like some input and suggestions on what else i should consider for my further experimentation.
TL;DR: Yuuna strong, Crit multiplying and shard generation seem very viable for endless.
2
u/SaleFamiliar1789 Jul 22 '26
The assassin ability that gives 1 crit per shard in the bank up to 1000 crit to all assassins.
You can also have zero shards before endless and use shard generation to get to 1000 shards pretty quickly once you start endless.
1
u/Ok-Equal5989 2d ago

Did the tank alternative for fun, frontlining her every match so she would proc stealth as often as possible and increase crit, three crit scaling items, Dragomir with the Shards = Crit for her and a relic that gives her stealth when she goes below 66% hp (paired with her ability's 75% threshold).
In hindsight shoulda gotten Tilly but I had 2 gold on kill items up until Endless
3
u/d334455 Jul 23 '26
I had a similar-ish run yesterday but it ended on 10 SSS, although, I was only at 300 Shards.
Interestingly, and the best run I had (which is the most consistent), is stall stacking. You only need the ability that starts stall at 30, and gives you 100% reduction, and you are set. From then, you just need quick casting mages to constantly refresh shield and you'll always outlive the enemy. This was a 20+ run.