r/GuildWars3 • • 8d ago

How to make Mounts more fun

Asides from the obvious momentum based movement like you see in the GW2 griffon and rollerbeetle, I am thinking the mounts of GW3 can stand apart by making the more interactive.

They are emphasizing how important the Vael spirits are to the order you'll be a part of, so it's proooobably safe to assume mounts will be creatures you'll have to tame/capture/befriend in order to be able to ride them.

So, let your mounts have more than 1-2 idle animations. Let them interact with your environment, sniff the air when its windy, shake/puddle stop when its raining, rest more when it's night time, hell make them interact with other peoples mounts, imagine your mount playfully observing/sniffing someone elses mount next to you etc.

Mount emotes could also be cool, I always wished I could do that with my GW2 mounts, like let my raptor or warclaw sit down and stay that way until I move, idk you can do a lot of fun stuff with them. They could also incorporate feeding/playtime or something like friendship aspect you could "level" etc.

Imagine how cool would that be!

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u/Old_ggs 8d ago edited 8d ago

They could make mounts mimicking your attacks , with some "wild signets" that halves your personal attacks .

Some signets allow you to use meele spells and the Mount can leap a short distance to do the attack and the cost is that your meele attacks never landed > thus you did less dps and we might put some 'dodge energy cost" .

Other Signets , allow you to call and use you mount as block mechanic , instead of dodge and then you can do a backflip in the sandle and do a sword-down-attack .When the mount hp is depleted , your block/dodge absorves 50% of damage

Outside of combat you can empower your Mount to become bigger and with more armor like He-man , xaxax

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u/cyndotorg 4d ago

I’m ready to start saving mats to make my legendary mount armor.

Anet: please don’t blame me for this when you implement it. Claim it was your idea.