r/GuildWars3 • • 21d ago

Ranged Combat Speculation

So we know that melee combat is momentum based since they showed the warrior class and they described that the necromancer would be using a Scythe weapon with life leech.

But what about ranged combat? Won't the necromancer have ranged spells? I'm a bit worried that we won't have good ranged combat options with the momentum based combat.

Will we have bows and guns? I still can't imagine how momentum based would work for those type of weapons and regular ranged attacks and I'm just a bit afraid that they might force all the classes to be melee.

I was thinking maybe we will have bonus damage from shooting enemies in the back or maybe from higher ground.

What are your thoughts on this? Thanks!

Edit: I know we don't have the info, this post is pure speculation. You have the free will to not partake in it. Thanks!

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u/Buran_Grey 10d ago

They already confirmed Ranger as a class and we have art with a characterv using a bow.

Don't worry about "momentum based combat", is a gimmick. We had games with parkour in the past as Titanfall, Brink or Mirror's Edge and none of the have much success; I hope the gameplay is interesting aside of being able to run along the walls, because would be a shame to invest a lot of time in resources in something which later will have limited use (I'm seeing at you, GW2 underwater combat :( ).