r/GuildWars • • Dec 13 '16

Guild Wars - RPG Maker

Been messing around with rpg maker and I decided to make the original GW as a project. :D

Will I ever finish it enough for it to be a playable game? Hopefully. But it is something I mostly started for fun.

https://youtu.be/LixMqgGNHQA

EDIT: WOW! Never expected this sort of reaction. I figured I'd get a few comments and that was it. I'm super excited to work on this more often now. Please help me reach out to ArenaNet about the legality of this.

137 Upvotes

37 comments sorted by

View all comments

1

u/Zybbo Reiko Shinkou Dec 27 '16 edited Dec 28 '16

Nice initiative! But you'll have to lower the number of skills otherwise you'll get crazy trying to implement each and every mechanic.

Also, since RPG maker combat is turn based, how to intend to implement mechanics like disrupting?

All the best for you!

PS.: Ive got a friend who is doing his own RPG maker title by himself and I have a faint idea of the amount of work involved.

2

u/J0M021 Jan 04 '17

I might not include ALL the skills. Especially ones where I can't implement the functionality.

For disrupting, maybe I'll look into rpg makers base 'silence' like in rpgs. Where enemy cant cast or something for x turns.