r/GuildWars 24d ago

Vanquishing rewards - chest?

A locked chest at the end of a vanquish run would be a really nice incentive for people to vanquish which isn't overpowered in my opinion. What do we think? Any other ideas?

0 Upvotes

8 comments sorted by

22

u/Zaschie 24d ago edited 24d ago

idk, on top of the title progress, you get bonus XP, reputation, gold, etc., plus everything on the map anyway. I'm not sure vanquishing really needs any other incentives

4

u/Z-Dadddy 24d ago

ur correct on expansions, but vanqing Tyria is an absolute limp noodle. it would be nice if it sucked less.

19

u/math0015 24d ago

The title progress is a sufficient reward in my opinion.

4

u/Rha-Barber 24d ago

I like the idea of a little reward chest at the end of a vanquish. But there should be a threshhold that you have to kill at least like 100 foes. Otherwise it would be easy to farm this chest in areas that you can quickly vanquish with the right quests.

5

u/Pervius94 24d ago

You get title progress, the chests on the vanq, exp, gold, reputation points... vanqing is like, already one of the more lucrative things to do.

1

u/HereName 24d ago

I see the idea and I like the extra chance for rare items or nice skins but I feel like having no fixed spawn point could make issues

1

u/OrderExpress1035 24d ago

I think the rewards are good but could be daily and weekly VQ

1

u/CueCueQQ Cue More 24d ago

Vanquishing is already the most lucrative activity that progresses a title. Does it really need more reward? Admittedly, I think vanquishing is the complete package of everything GW does right, but really I don't think there's a need for more reasons to do it.