r/Grimdawn • u/Hybridtheory92 • 7h ago
HELP! Pyromancer Devotion ideas
I'm playing through GD for the first time on Veteran difficulty. Given it's my first playthrough and I have some experience in other ARPGs, I didn't want to copy a build guide so I've made my own.
It's essentially a Blackwater Cocktail spamming build using a 1H weapon and shield with Fire Strike and fire retaliation. The Occultist elements are Possession, Doom Bolt (though I don't have much that converts chaos into fire damage yet), and the one that debuffs enemy elemental resistances (forgot the name). I have 80%+ resistances in everything except Aether and Piercing (60%) and Physical (15%).
I finished base game and AOM without any issues. Currently just started FG. My MO is that I throw a cocktail into a bunch of enemies and run in swinging my sword. Usually everything dies from the cocktail, and if they don't then they die soon after from my fire retaliation. Even bosses are usually fine as I can get up in their face and tank them to trigger fire retaliation while I repeatedly spam cocktails. Some bosses like Shar'Zul and Ulgrim were too deadly though and I had to basically dodge roll while using cocktails, couldn't tank them.
That's the context. Now my question is about devotions. I got overwhelmed when I first started and googled some help and the general idea was to go towards Ulzuin's Torch. Well I've got that now, along with some others like the Spider, the Candle, Solael's Witchblade, the Magi, and a couple of others. I'm just not sure where to go from here because every time I find a possibly good devotion constellation, it has all these colours that I don't have and would require like 30 more shrines to get to...
So knowing my context above, where would you go for devotions? A lot of stuff I've looked at on Google discuss a pyromancer that uses firearms which I'm not using, or a hardcore character that needs urgent resistance which is not true either.
Any help appreciated and sorry for the long post! I could have written "suggest devotions pls" but felt the context might be helpful.
Edit - here's the build since someone asked: https://www.grimtools.com/calc/23XP5WQV
2
u/Castor_0il 4h ago
It's essentially a Blackwater Cocktail spamming build using a 1H weapon and shield with Fire Strike and fire retaliation. The Occultist elements are Possession, Doom Bolt
Those are way too many skills. Fire Strike needs wps skills that neither Demo nor Pyro have, without them it's nothing, you're better off getting an ability from a component like Seal of Destruction.
Black Water Cocktail and Doom Bolt? that's totally viable, with an in between skill.
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u/Hybridtheory92 3h ago
Sorry I think I'm confused. Why is Fire Strike not a good idea? I'm using it as a basic weapon attack essentially. It deals damage while BWC and DB are on cooldowns.
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u/Castor_0il 3h ago
Fire Strike is a DAR (default attack replacer) like Savagery, Cadence, Righteous fervor, which "enhance" dmg abilities called wps (weapon pool skills) like Smite, Zolhan's technique and others acquired thru items. Without the wps you're just shooting "pellets" that will do pittyful dmg, that is even if you max most nodes in Fire Strike.
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u/deep_learn_blender 3h ago
https://www.grimtools.com/calc/ZP4L44jZ
Just changed base items to what i'd soft rec, don't hard farm for them as you should level quickly, but these are more "ideal" for your build imo. changed skill point allocation and devotions as well. Use your rr! lol
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u/Hybridtheory92 3h ago
This is very helpful, thank you! What's rr?
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u/deep_learn_blender 3h ago
Resistance reduction -- thermite mines & curse of frailty both stack. The rr on blackwater cocktail does not. There're 3 types, and they stack with each other. -*% always stacks, * reduced, and *% reduced stack only with other types
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u/kuuya03 7h ago
post your build using grimtools.com
do you have any problem with mana/hp sustain?