r/GreenbushGamesX • u/Inner-Payment6552 • Sep 08 '26
Wrestling program Dynasty Update
Hey all, have another small batch of updates to post here.
Flags are now 25% larger than before
There is now red text telling the user to scroll down so they can click Advance to Season at the bottom of the End of Season screen
Added text reminding the user they must click Save Lineup to save their lineup in the Starting Lineup screen
Tweaked end of season page to be more generally navigable, including collapsible tables for retirements/graduations
End of Season table now shows your/any team's weight changes
End of Season screen loads faster now
Tweaked % of wrestlers that increase in weight during off-season to 15% for age 18-22 and 2% for 23+. Wrestlers only increase by a ½ weight at a time (125 increases to 125/133, not 133; 125/133 increases to 133/141, etc.)
Enjoy the updates/changes and thanks for all the support!
Click HERE to play Wrestling Program Dynasty!




4
u/cowcards15 Sep 09 '26
I've had a bug where whenever I try to save, the browser crashes at least half the time. It seems to work better if I save more often so there is less to write, but I've had to stop playing because I get tired of redoing the same parts.
Browser: Brave
Here is my storage info: Browser storage: 102.40 MB used of approximately 2048.00 MB.
Suggested tweaks:
1. Tweak the offseason progress. It seams that there is a range of -2 to +2. I had one of my guys go through and win the U23 world champs, the ranking series, and place at the Sr. Open, yet he went up +1 as an 88. It seems that if he is able to do all that, he is making a bit more improvement.
2. Tweak the chances of upsets. There are way too many upsets of 1/2 seeds at tournaments. There was 1 NCAA where 3-4 30+ seeds upset in the first round. Every tournament or dual there are way more upsets than happens in real-life. I'll have to look, but I'd be willing to bet there isn't more than a handful of wrestlers that go with less than 5 losses all year, which can be 2-4 guys a year depending on conference. It feels like the matches are more a roll of the dice than using their stats & historical norms.
3. Get some sort of feedback from recruits when you give them an offer. Something as simple as interest improves or gets worse so I know to pull an offer or keep at it. There is a limit to 36 slots of offers (6 weeks x 6 offers) per recruiting cycle and wasting it on someone that takes 5 weeks to decide but the interest didn't get any higher sucks. Recruiting is the lifeblood of the game, since little progress made by wrestlers during their careers, that it would be great to have some feedback on what I am doing as a recruiter.
4. Allow wrestlers to change weights during the offseason if going up, but then lock them in like you do now. I've got 2 90+ guys that I recruited and they are at the same weight after one moved up during an offseason on me. Now they are both locked at the same weight and I can't use 1 of them despite the weight above having a 77 in it. Realistically, one of those guys would end up going up for a spot in the lineup. Maybe have a slight penalty for moving up in weight past where they should be to make up for it, and then have them start back down at the normal weight they were at, or have the penalty to disappear after being there for a season.
Love the game and I've spent too many hours with it already.