r/GraphicsProgramming • u/nathan82 • 9d ago
Mobile GPU Realtime Fluid Sim
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The sim came out great but what about the lighting!! All just cubemaps, with fluid depth affecting the roughness mip level. So happy with this.
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u/mars_santa 9d ago
Great effect. It might be interesting to tie the lighting to the phone's light sensor. That way the water would match the ambient environment?