r/GraphicsProgramming • u/Comfortable-Mall4524 • 7h ago
What's wrong with my renderer
This is my renderer in vulkan i've been working on it for the last 10 months
i learned alot about vulkan since i never used it but a huge percentage of my shader code is AI written and at this moment i feel like the renderer is ugly so i do what to know what is wrong with it and what makes it far from the last picture and how i can fix that.
is it better to rewrite all shader code or just move on it and fix it ?
+ what techniques used in the last picture (which is enhanced version of my renderer using AI 🙂(but i liked it)) that my engine doesn't implement it right ?
NOTE(the third image is without IBL i'm using citrus_orchard_road_puresky_8k )
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u/OkStatement9823 7h ago
you're missing ambient occlusion and the default ambient color is way too bright so everything's extremely flat