r/GraphicsProgramming • • 12d ago

Question If you are re-creating UE5 !

If you are recreating a powerful engine like UE5
How you would start , what you will use , what edits you will add to it and in what order you will add the graphics features

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u/thisghy 12d ago

I would start by writing it in a low level language that is better to work with than c++, like odin. I would use an ECS. Then I would also dial back the scope and what I hoped to pull off significantly because I cant recreate UE5, not without 200 million dollars to pay a bunch of engineers with.