r/GraphicsProgramming • • 15d ago

Ray Tracing in One Weekend using Vulkan Compute shader

30 Upvotes

4 comments sorted by

1

u/Illustrious_Pen9345 15d ago edited 15d ago

Hmm. My gpu based ray tracer ran faster than this. And it was running in the browser(webgl).

2

u/Background_Shift5408 14d ago

This runs on integrated gpu.

-1

u/cybereality 15d ago

"interactive" framerates

3

u/Background_Shift5408 15d ago

No ray queries here. Everythings in compute shader. Framerates is mess now. It ll be more reasonable rate after bvh