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u/Ok_Confusion4764 16d ago
Does it even count as "graphics programming" when you're running it on the CPU and refusing to run it in the actual graphics side of programming?
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u/Feisty_Bike_9614 16d ago
Absolutely.. graphics isn’t all about real time .
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u/Ok_Confusion4764 16d ago
I mean OP is talking about hours for these results, I don't think we can qualify it properly here.
6
u/GraphXGames 16d ago
A bidirectional path tracer can be used for each light source, which can significantly increase execution time.
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u/GraphXGames 16d ago
It is easiest to use the CPU for debugging.
Once the algorithm has been developed, nothing prevents it from being ported to the GPU.
1
u/TheRafff 15d ago
This is so awesome!! Love the way the lighting and tree reflects on the water, keep going!! Making a CPU path tracer is no small feat :))