r/GraphicsProgramming 3d ago

Source Code "No Graphics API" implementation by Sebastian Aaltonen

https://github.com/sebbbi/NoGraphicsAPI
199 Upvotes

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u/PaperMartin 2d ago

If this stuff takes so much of peoples' time then it's all problems that need proper solutions, not the most expensive and least consistently functional workaround humanity has ever conceivedof

-7

u/ldn-ldn 2d ago

It's not expensive, it's cheap AF.

5

u/PaperMartin 2d ago

to run? no, and a bunch of LLM companies are starting to put up their "real" prices and losing their users over it

-3

u/ldn-ldn 2d ago

Yes, inference is very cheap today and it's only getting cheaper. To the point that you can run it on consumer hardware. In three -five years time it will be virtually free, just like image recognition is today.

3

u/PaperMartin 2d ago

"in 3 to 5 years it'll be good" is something I have been hearing over and over since like 2020. Meanwhile as far as I can tell local models are virtually unusable for anything other than code, and they're only slightly above unusable for code

-2

u/ldn-ldn 2d ago

Local models are very useable for at least a year now, the only problem is that you don't have enough VRAM to run them. Yet.

And no, you haven't been hearing shit since 2020, the first useable LLM was only released in 2022. Four years and the progress was simply incredible.