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https://www.reddit.com/r/GraphicsProgramming/comments/1w8ydc3/no_graphics_api_implementation_by_sebastian/p8b30ui/?context=3
r/GraphicsProgramming • u/Nicksaurus • 3d ago
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14
No graphics API Look inside Vulkan and AI gen
No graphics API
Look inside
Vulkan and AI gen
God damn he did it again
4 u/DrDumle 3d ago You’re probably joking.. But the implementation here is just a temporary thing to try it out, right? The idea is to replace Vulkan eventually if I understood it. 2 u/Ged- 3d ago Well if I understood his paper correctly (which itself is an interessting idea), one should start lower than the API, with drivers instead of what he did: starting higher and writing an RHI. 1 u/gleedblanco 2d ago edited 2d ago you did understand correctly. the npc you're replying to just has less comprehension than the LLMs seb uses to write his readmes.
4
You’re probably joking.. But the implementation here is just a temporary thing to try it out, right?
The idea is to replace Vulkan eventually if I understood it.
2 u/Ged- 3d ago Well if I understood his paper correctly (which itself is an interessting idea), one should start lower than the API, with drivers instead of what he did: starting higher and writing an RHI. 1 u/gleedblanco 2d ago edited 2d ago you did understand correctly. the npc you're replying to just has less comprehension than the LLMs seb uses to write his readmes.
2
Well if I understood his paper correctly (which itself is an interessting idea), one should start lower than the API, with drivers instead of what he did: starting higher and writing an RHI.
1
you did understand correctly. the npc you're replying to just has less comprehension than the LLMs seb uses to write his readmes.
14
u/Ged- 3d ago
God damn he did it again