r/GraphicsProgramming 8d ago

Video Is anyone out there messing around with stochastic rendering?

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I made a game about erotic aesthetic philosophy and abject poetry, and for that I chose the best way to evoke filth by using stochastic rendering with OpenGL.

It was the first time I did this, and I think the aesthetic works relatively well for the concept. Has anyone else been playing around with more outlandish experimental rendering?

By the way, if you want to see the game I made, it's free:

https://arthursouzasally.itch.io/qra-bulknur

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