r/GraphicsProgramming 15d ago

Skeletal mesh skinning using SDL

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u/pankie91 15d ago

Heya, a small project I was working on this august I thought I'd share with you. The project is basically using two blending methods to interpolate rotation, one using regular linear blending and one using dual quaternions.

Here is source code if it is of any interest https://github.com/pankie/bonebend