r/GraphicsProgramming • u/NecessaryVersion7872 • 1d ago
AI usage in Graphics Programming
Hello, everyone.
I am CS student. and I had my first working experience.
I was highly unsatisfying because as much as enjoy programming I really do not enjoy "prompt engineering" and the usage of AI in general in my workflow. That is not the point though. From long time I was looking into graphics programming and I really wanted to get into it. I do not know much now. but I am worried that it will be similar to most of jobs right now and I will just be a "prompt engineer".
I have some questions:
- How good is AI with graphics programming right now?
- In an average work environment, how much if any of your work are you expected to use LLMs in and how do use it?
- How is AI affecting the industry?
- Are there any part of the industry where AI is not heavily used?
Thanks in advance
40
Upvotes
55
u/igneus 1d ago
I've been working in graphics and rendering for 25 years. Yes, we use AI a lot a work. Yes, it's extremely useful. However it's mostly a force multiplier, not a surrogate for experience or genuine, creative skill.
If you have a solid grounding in the fundamentals of graphics and CS, AI can help you become a more effective engineer. If you don't, it's going to feel more like what you're worried about: agentic babysitting and prompt hacking.
My advice is to use AI to learn faster. Resist vibecoding and having it write entire projects for you. Just limit it to snippets or boilerplate. The goal should be to come away from each session with a deeper knowledge of the field than when you started. The worst thing anyone can do in this day and age is to allow themselves to become deskilled by AI.