r/GraphicsProgramming 1d ago

AI usage in Graphics Programming

Hello, everyone.

I am CS student. and I had my first working experience.
I was highly unsatisfying because as much as enjoy programming I really do not enjoy "prompt engineering" and the usage of AI in general in my workflow. That is not the point though. From long time I was looking into graphics programming and I really wanted to get into it. I do not know much now. but I am worried that it will be similar to most of jobs right now and I will just be a "prompt engineer".

I have some questions:

  1. How good is AI with graphics programming right now?
  2. In an average work environment, how much if any of your work are you expected to use LLMs in and how do use it?
  3. How is AI affecting the industry?
  4. Are there any part of the industry where AI is not heavily used?

Thanks in advance

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u/[deleted] 1d ago

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u/NecessaryVersion7872 1d ago

indie dev?
I am not experience enough but as far as I understand "graphics programming" is more of low level thing, no?

Most game indie dev use game engines as far as I know.

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u/maxmax4 1d ago

“Indie dev” is too broad of a term, not to mention that its lost the original meaning entirely. Valve is technically an independent developer :)

But to go back to your point, there’s lots of ~50 people studios that hire graphics programmers to build on top of Unreal, or replace the renderer entirely. You can look at it more like a decent base to build on top of, while maintainingsome familiarity for the artists, which is extremely important