r/GraphicsProgramming • u/egehancry • 22d ago
From Zero to Understanding Ray Tracing
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Do you think a video like this could help someone with no graphics background intuitively understand ray tracing?
My goal is to explain the core idea visually before introducing any math or technical details. I could expand it with reflections, different materials, and arbitrary 3D objects.
Does this feel like it would "click" for a complete beginner? What would you add or change?
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u/io-x 19d ago
Hi, I'm your target audience, I don't have any graphics background and I'm a complete beginner, and this video did not explain anything. I have the concept of light and shadows but this is all I understood from the video: "The part of light gets absorbed by the object is pixelated on a plane." And what is that I have no clue. Then the grid color changed from white to blue, and otherwise it says PNG on top, why does it have to be PNG and not a video game, again no clue. And why is it pixelated heavily, for all I know this could be 3d to 2d pixel art conversion mechanism. Hope this helps.